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Fate Patcher Core 1.1.0

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@LuxenDM LuxenDM released this 06 Apr 05:48
· 3 commits to main since this release
3a0eb17

Download and copy either the precompiled binary or the source lua files into your FATE game directory.

New in 1.1.0:

Precompiled release for 32 bit architectures (grab the -x86 variant from the packages below)
Mods can hook lua scripts to specific indexes to fire post-deployment, allowing for advanced editing of files within a sandbox
-flagall argument allows a user to enable or disable all mods in their modlist at once
Media files can be copied using the SEQCOPY step. Files are copied using a sequential file name. Allows for new music to be added to FATE.
Mods can now replace an indexed file by declaring it with an 'override'. Any patches targetting the index will be applied to the existing file instead.
Mods can now declare dependencies and provide valid version ranges. Versioning is handled in a semantic-ish format.
(from 1.0.7 prerelease) COPY actions declared in patch.json can now target directories. The target directory and its contents are copied to the destination.
(from 1.0.7 prerelease) Total time taken is logged at the end of the log report.
(from 1.0.7 prerelease) Precompiled application icon has been created.
(from 1.0.7 prerelease) Precompiled application properties-details have been added

Fixed in 1.1.0:

(from 1.0.7 prerelease) COPY actions no longer fail when the destination folder doesn't exist
(from 1.0.7 prerelease) Errors while loading json data are caught and reported instead of halting execution