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Releases: LytharaLab/GFBS-glTF

GFBS: glTF v1.5.1

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@Convex89524 Convex89524 released this 22 Sep 15:34
8906d40
  • 主要修复了动画卡顿问题。

What's Changed

  • fix(sync): make the animation timeline exact and tick-free, bump version to 1.5.1 by @Convex89524 in #13

Full Changelog: v1.5.0...v1.5.1

GFBS: glTF v1.5.0

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@Convex89524 Convex89524 released this 11 Sep 19:50
d6b1583
  • 主要新增了插件系统。
  • 不不不不不,我们无疑是需要Star的。

What's Changed

  • feat(plugin): add dependency-aware extension system by @Convex89524 in #11

Full Changelog: v1.4.1...v1.5.0

GFBS: glTF v1.4.1

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@Convex89524 Convex89524 released this 08 Aug 11:22
618eca9

给个星吧😭😭😭😭😭😭😭😭😭😭😭😭😭😭😭

What's Changed

  • fix(render): add MobileGlues compatibility and bump version to 1.4.1 by @Convex89524 in #9

Full Changelog: v1.4.0...v1.4.1

GFBS: glTF v1.4.0

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@Convex89524 Convex89524 released this 07 Aug 09:26
5943728

What's Changed

  • perf(render): overhaul glTF runtime rendering performance by @Convex89524 in #7

Full Changelog: v1.3.0...v1.4.0

GFBS: glTF v1.3.0

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@Convex89524 Convex89524 released this 06 Aug 16:46
e74651b

What's Changed

Full Changelog: v1.2.0...v1.3.0

GFBS: glTF v1.2.0

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@Convex89524 Convex89524 released this 02 Aug 10:09
cd51f1b

What's Changed

  • feat(materials): complete glTF material rendering for v1.1.2 by @Convex89524 in #3
  • feat(sync): overhaul animation synchronization for v1.2.0 by @Convex89524 in #4

Full Changelog: v1.1.1...v1.2.0

GFBS: glTF v1.1.1

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@Convex89524 Convex89524 released this 30 Jul 04:39
758ce48

What's Changed

Full Changelog: v1.1.0...v1.1.1

GFBS: glTF v1.1.0

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@Convex89524 Convex89524 released this 29 Jul 22:53
24b91f7

What's Changed

Fixed

  • Added an Oculus/Iris-aware shadow-caster rendering path.
  • Prevented camera-frustum, maximum-distance, and occlusion culling from incorrectly removing geometry during shadow-map rendering.
  • Prevented translucent and other depth-write-disabled custom RenderTypes from suppressing shadow depth writes.

Added

  • Added GltfRenderOptions.castShadows(boolean) to control whether a model casts shadows. Shadow casting is enabled by default.
  • Added compatibility with both current and legacy Iris API package names.

New Contributors

Full Changelog: v1.0.0...v1.1.0

GFBS: glTF v1.0.0

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@Convex89524 Convex89524 released this 29 Jul 20:11