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decode.webgpu.TypeAlias.GainMapNodeUniforms
@monogrid/gainmap-js / decode/webgpu / GainMapNodeUniforms
GainMapNodeUniforms =
object
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:26
Textures and uniforms driving a GainMapNode decode
gainMap:
TextureNode
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:28
gainMapMax:
UniformNode<"vec3",Vector3>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:33
gainMapMin:
UniformNode<"vec3",Vector3>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:32
gamma:
UniformNode<"vec3",Vector3>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:29
hdrCapacityMax:
UniformNode<"float",number>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:35
hdrCapacityMin:
UniformNode<"float",number>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:34
maxDisplayBoost:
UniformNode<"float",number>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:36
offsetHdr:
UniformNode<"vec3",Vector3>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:31
offsetSdr:
UniformNode<"vec3",Vector3>
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:30
sdr:
TextureNode
Defined in: src/decode/webgpu/nodes/GainMapNode.ts:27