@monogrid/gainmap-js / encode/webgpu / HDRInput
HDRInput = Texture | Node
Texture
Node
Defined in: src/encode/webgpu/nodes/SDRRenditionNode.ts:26
HDR input of the encoder: a texture or any TSL node returning a linear HDR color (vec3 or vec4)
Nodes are evaluated on a full screen quad, uv() spans the whole output image.
uv()
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