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AdvancedTerrainModifiersCompatible 1.4.5

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@MaikiOS MaikiOS released this 12 Sep 19:05

AdvancedTerrainModifiersCompatible 1.4.5

  • Unified square paint writes and previews around one paint-mask bounds calculation.
  • Aligned the preview with Valheim rendered 65x65 paint-mask spacing and its bilinear transition area.
  • Separated the solid paint core from the outer texture-blending boundary.
  • Unified level, square path, cultivation, vegetation restoration, and precise-raise previews with their actual affected footprints.
  • Centered precise raising on the height vertex modified by Valheim and added smooth slope/top-edge preview control.
  • Restored adjustable terrain-reset radius and prevented reset from deleting player-built pieces that contain TerrainModifier components.
  • Added safer embedded icon lookup and complete debug translation deployment.

Validation: release build succeeds; release verifier passes native paint UV, zone edge/corner, preview, precise-raise falloff, localization, package structure, and no-rotation checks.

The experimental brush-rotation work is intentionally excluded from this release.