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Releases: Marcel1853/UTLogistics
Release list
Unified Train Logistics 0.0.19
Date: 2026-10-11
Features:
- Status display: a vanilla display panel wired (red or green) directly to a UTL station shows its state – blue = a train is on its way, green = a train is stopped, cyan = a train waits in the depot, yellow = nothing going on, red = train stop disabled – together with the train number and, for UTL deliveries, the goods. UTL only takes over panels that have no messages of their own; remove the wire and the panel is cleared again.
- The colors of the status display can be changed in the map settings ("Display: …").
- Optional colored lamps on top of UTL train stops in the same colors (startup setting "Colored train stop lamps", off by default).
- The station window and the UTL Manager show which train is coming: "In transit (trains: 2 – no. 80, 134)", and the tooltip of each good lists "Train 134: 16k".
Bugfixes:
- A delivery whose train had lost its UTL stops (removed by hand or by another mod) stayed "on its way" forever and blocked the requester, so no more trains came. Such deliveries are now cancelled after one minute ("schedule lost"), the wagon filters are cleared and the train is free again.
- The alert "free trains do not fit (check train length or cargo space)" came constantly although fitting trains existed – they were only busy or on their way home (e.g. fluid trains driving while ore trains waited in the depot). It now only comes when no train in the network fits at all; otherwise the request joins the summary alert "N requests waiting for a free train".
API-Beta 2 (Test, nicht im Mod-Portal / test build, not on the mod portal)
🇬🇧 Second test build of Unified Train Logistics with the add-on API for mod authors: own station roles, own trips, rebuilding trains (coupling/uncoupling) without losing the delivery, data on stations, own sections in the station window and tabs in the manager, a say in choosing the train, extra signals for network combinators and many events. Documentation: wiki – For mod authors.
- New in beta 2: now based on 0.0.19 (the API itself is unchanged,
api_versionis still 1). Includes everything from 0.0.16–0.0.19: status display on wired display panels, train numbers in "In transit", stuck deliveries are cancelled, the alert "free trains do not fit" only for real setup errors, blueprint fixes.on_request_unservednow reportsno-free-trainwhen a fitting train exists but is busy. - It carries the same version number as the mod portal (0.0.19). The next official update replaces it as usual.
- Back up your save before trying it.
- Found a bug or have a wish for the API? Please open an issue here on GitHub – not on the mod portal.
- Install: remove the UTLogistics zip from your mods folder, put this one in its place.
🇩🇪 Zweite Testfassung von Unified Train Logistics mit der Add-on-Schnittstelle für Mod-Autoren: eigene Bahnhofsrollen, eigene Fahrten, Züge umbauen (an- und abkuppeln), ohne dass die Lieferung abbricht, Daten an Stationen, eigene Abschnitte im Stationsfenster und Reiter im Manager, Mitreden bei der Zugwahl, zusätzliche Signale für Netz-Kombinatoren und viele Ereignisse. Doku: Wiki – Für Mod-Autoren.
- Neu in Beta 2: basiert jetzt auf 0.0.19 (die Schnittstelle selbst ist unverändert,
api_versionbleibt 1). Enthält alles aus 0.0.16–0.0.19: Zustandsanzeige am Anzeigefeld per Kabel, Zug-Nummern bei „Unterwegs“, hängende Lieferungen werden abgebrochen, Warnung „freie Züge passen nicht“ nur bei echtem Einstellungsfehler, Blaupausen-Korrekturen.on_request_unservedmeldet jetztno-free-train, wenn ein passender Zug nur beschäftigt ist. - Trägt dieselbe Versionsnummer wie das Mod-Portal (0.0.19). Das nächste offizielle Update ersetzt sie wie gewohnt.
- Vorher den Spielstand sichern.
- Fehler gefunden oder ein Wunsch an die Schnittstelle? Bitte als Issue hier auf GitHub melden – nicht auf dem Mod-Portal.
- Einbau: die UTLogistics-Zip aus dem Mod-Ordner entfernen, diese an ihre Stelle legen.
Unified Train Logistics 0.0.18
Date: 2026-10-11
Bugfixes:
- Blueprints with UTL train stops showed the invisible settings combinator and the job/depot output as missing items. They no longer need an item; UTL builds them by itself as soon as the train stop stands.
Unified Train Logistics 0.0.17
Date: 2026-10-11
Bugfixes:
- Blueprints with UTL train stops could not be rotated: the job output, the depot output and the invisible settings combinator were not rotatable. They are now, so the whole blueprint turns with the train stop.
Unified Train Logistics 0.0.16
Date: 2026-10-10
Bugfixes:
- Train stops built from a blueprint could go missing: if robots built UTL’s invisible settings combinator before the train stop, the game sometimes removed the train stop’s ghost. The settings combinator now sits next to the middle of the train stop; existing ones move there by themselves, and when an older blueprint is placed its combinator ghost is moved right away.
API-Beta 1 (Test, nicht im Mod-Portal / test build, not on the mod portal)
🇬🇧 This is a test build of Unified Train Logistics with the new add-on API for mod authors: own station roles, own trips, rebuilding trains (coupling/uncoupling) without losing the delivery, data on stations, own sections in the station window and tabs in the manager, a say in choosing the train, extra signals for network combinators and many new events. Documentation: wiki – For mod authors.
- It is based on 0.0.15 and carries the same version number (Factorio does not allow "beta" in versions). The next official update on the mod portal replaces it as usual.
- Back up your save before trying it.
- Found a bug or have a wish for the API? Please open an issue here on GitHub – not on the mod portal.
- Install: remove the UTLogistics zip from your mods folder, put this one in its place.
🇩🇪 Testfassung von Unified Train Logistics mit der neuen Add-on-Schnittstelle für Mod-Autoren: eigene Bahnhofsrollen, eigene Fahrten, Züge umbauen (an- und abkuppeln), ohne dass die Lieferung abbricht, Daten an Stationen, eigene Abschnitte im Stationsfenster und Reiter im Manager, Mitreden bei der Zugwahl, zusätzliche Signale für Netz-Kombinatoren und viele neue Ereignisse. Doku: Wiki – Für Mod-Autoren.
- Basiert auf 0.0.15 und trägt dieselbe Versionsnummer (Factorio erlaubt kein „Beta“ in der Version). Das nächste offizielle Update im Mod-Portal ersetzt sie wie gewohnt.
- Vorher den Spielstand sichern.
- Fehler gefunden oder ein Wunsch an die Schnittstelle? Bitte als Issue hier auf GitHub melden – nicht auf dem Mod-Portal.
- Einbau: die UTLogistics-Zip aus dem Mod-Ordner entfernen, diese an ihre Stelle legen.
Also fixed in this build / Außerdem behoben: train stops from blueprints could go missing when robots built UTL's invisible settings combinator first / Haltestellen aus Blaupausen fehlten manchmal, wenn Roboter den unsichtbaren Einstellungs-Kombinator zuerst bauten.
Unified Train Logistics 0.0.15
Date: 2026-10-09
Bugfixes:
- Crash "Given train stop is not connected to any rails" when a train stop stood without rail, e.g. when robots built a blueprint's train stop before its rail. Train stops without rail are no longer a target (requesters, providers, depots, fuel and cleanup stations) until a rail is connected. Reported in the discussion by Lt_Tinkle.
Changes:
- The map setting "Debug log" writes many more messages: train stops without rail, unreachable targets, no free depot, loading and unloading, chained deliveries, trains free in the depot.
Unified Train Logistics 0.0.14
Date: 2026-10-05
Bugfixes:
- Crash on start together with Voidcraft and Space Age ("item-subgroup 'utl-rails-qual' does not exist"): the "Trains" tab no longer moves recipes another mod placed in its own row – only recipes that stood in the same row as their item follow it. Reported in the discussion by CapnSudz.
Compatibility:
- Voidcraft is now an optional dependency, so UTL loads after it.
Unified Train Logistics 0.0.13
Date: 2026-10-05
Features:
- Blueprint parameters: every UTL station keeps its requests, role and changed values in an invisible combinator, so the base game's blueprint parameters work – goods, amounts and the role can be asked when placing.
- UTL parameter planner (shortcut bar): drag over stations, tick what should be asked, and a small window with tabs (General, Goods, Values) asks for role, network, requests, thresholds, priorities, storage limits and cleanup goods when the blueprint is placed. The blueprint also goes to the clipboard.
- Fuel stations can request their fuel ("Request fuel", off by default): their request slots then work like a requester's; only fuel locomotives can burn can be chosen.
- Research "UTL: Storage II–IV": 12, 16 and 20 goods per storage station.
- The UTL panel at the train stop can sit on the left, on the right or free as its own window (arrows in its title bar).
- New signal "UTL" with the mod logo.
Changes:
- The UTL Manager button and the parameter planner use the UTL logo.
- License: Apache 2.0 (LICENSE and NOTICE come with the mod).
Bugfixes:
- Blueprint parameter placeholders (parameter-0 … parameter-9) no longer count as goods.
Unified Train Logistics 0.0.12
Date: 2026-10-04
Features:
- New role "Active provider" (like the active provider chest; requested in the discussion "Active Provider Station" – sorry, I had completely forgotten about it): the station is emptied even without a request. Its goods go to requesters first (ahead of all other providers), then to storage stations up to their maximum, the rest to cleanup stations that accept them.
- New scenario "UTL active provider (to watch)" showing the new role round by round.
- Startup setting "UTL signal style": Classic (previous icons, default) or Flat (new flat icons in the style of the vanilla signals).
- Other mods can supply their own icons for UTL signals (mod-data "utl-signal-icons", see wiki "For mod authors").
Changes:
- Station window: the roles have a frame; "Provider" and "Active provider" exclude each other, one checkbox is enough.
Bugfixes:
- "Load only the current job": only the first wagon got filters, so goods at the rear wagons never got into the train and it waited for the timeout. Every wagon now gets filters for the goods of the job.