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v0.9.11
Fixes from the first tester reports.
- Hurt effects (blood at the edges, flashes) now line up in both eyes. Before, they were drawn with a big difference between the eyes: doubled, "cross-eyed", and covering the aim.
- HUD default size 0.4 (was 0.5), closer to the centre of the view; 0.35 available in the settings menu.
- Squad orders (right grip, the game's "RB"): look at the enemy and release. The sniper on the banner in chapter 1 now works. When the game itself does not allow orders yet, a message says so.
- Reload is the simple one by default (left hand on the magazine, pull down); physical reload is still in the settings menu.
- Low cover (crate at the start of chapter 1): the view stays behind the edge instead of above it.
- Body: shoulder and collar no longer fill the view when you turn your head in cover.
- Very high SteamVR resolution (4096 per eye): the image keeps the right proportions.
- Game window focus: the controls work without clicking on the game window first.
- Messages in the headset no longer stop appearing after the first one.
Tip: with Quest 3, 72 or 90 Hz and SteamVR resolution at 100% run much smoother than 120 Hz.