Changes
- Points now snap to individual vehicle parts with centimeter precision: attach nodes, part centers, mesh vertices, feature edges (slide along a tank rim between its vertices), edge midpoints, fitted rim centers, the mirror of the previous point across the part axis, and the exact hull point under the cursor. Works on the vehicle you fly and on vehicles nearby.
- New Circle mode: one click on a circular part edge (tank rim, engine bell exit) reads its diameter, radius, and circumference from a fitted circle.
- New Face angle mode: two clicks on part surfaces read the angle between the surface normals, e.g. engine cant or fin alignment, live while the vehicle rotates.
- Ruler measurements between parts of one vehicle additionally report axial and radial components along the stack axis, on the overlay and in the copied text.
- Measuring now works inside the vehicle editor via a new top-level
Measuremenu, including parts currently held in the hand; measurements update live while dragging parts. - Measurements survive staging, docking, launch, and editor/flight transitions: anchors follow their part to its new vehicle instead of disappearing. Only destroying the part removes the measurement.
- Reworked Measure window
- All overlay colors are configurable and organized into switchable palettes: four shipped ones (Red, Green, Blue, Contrast) plus your own, editable and persisted across sessions, with quick switching from the window's
Palettemenu.
Compatibility
Validated against KSA build version 2026.7.6.4939.
Installation
Extract into Documents\My Games\Kitten Space Agency\mods\MeasureTools\.
Requires StarMap.