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v0.45.0 Development Snapshot

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@HammerGS HammerGS released this 04 Aug 00:29
  • PR #1010: New snow theme light woods images for Bloodwolf tilesets & removal of volcano theme woods.
  • Issue #1008: When adding units through Add A Combat Unit dialog adds two instead of one when using enter key
  • PR #989: Errata - Range Master SPA no longer applicable to LOS range
  • PR #1001: [Feature] Prototype improvements to infantry pathfinding allowing Princess to make significantly better use of infantry than previously.
  • PR #1013: Defer calculating initial BV when adding multiple entities to game.
    Fixes bug that disconnects C3 networks when loading from MUL of any unit loaded before the C3 master.
  • Issue #1027: Off-board Infantry Field Artillery "Target Out of Arc"
  • Issue #1028: Infantry TAG has 0 range
  • PR #1025: [Feature] Princess can now fly spacecraft using the advanced flight rules.
  • PR #997: [Feature] Spacecraft can now fire tele-operated missiles.
  • Fixed fusion engine weight calculation for conventional fighter validation.
  • Issue #1048: Field Gunners unable to target Air Units
  • Issue #1046: Narc Ammo Type Missing From Reports
  • Issue #1039: NPE FiringDisplay.clear
  • PR #1054: Adding the small pilot custom trait [Pilot option that ignores effects of cramped cockpit quirk]
  • Issue #1038: BA leg attack doesn't report hit
  • Issue #1023: MM doesn't inform user if previous solo attack was made (like leg attack)
  • Bug: ammo selection in lounge is filtered using variable tech level even when option is not enabled.
  • Issue #1017: Advanced munitions available at standard tech level
  • PR #970: [Feature] Implementation of StartOps Advanced Space Sensors
  • Issue #1060: Allow Princess to properly consider paths that take her aircraft (VTOL and ASF) over low-CF fixed structures
  • Issue #1056: Rotary AC Ammo Does Not Populate Munitions Carried Lists
  • PR #1041: Force Generator
    Available as tab in Random Army Dialog; generates faction- and era-appropriate forces up to a regiment
    (larger for some factions) with optional support combat and transport forces. Some or all of the
    force can be added to the forces in the lounge or exported to a MUL.
    See documentation: docs/RAT Stuff/force-generator.txt
  • PR #1070: Makes the advanced search dialog smaller by default and resizable.
  • PR #1071 - Mech Sprites
  • Data - New Sprites
  • Issue #1073: Princess will no longer be able to move out-of-control aeros on ground and atmospheric maps
  • PR #1064: Fixes targeting and landing issues with glider protomechs