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PR #1010: New snow theme light woods images for Bloodwolf tilesets & removal of volcano theme woods.
Issue #1008: When adding units through Add A Combat Unit dialog adds two instead of one when using enter key
PR #989: Errata - Range Master SPA no longer applicable to LOS range
PR #1001: [Feature] Prototype improvements to infantry pathfinding allowing Princess to make significantly better use of infantry than previously.
PR #1013: Defer calculating initial BV when adding multiple entities to game.
Fixes bug that disconnects C3 networks when loading from MUL of any unit loaded before the C3 master.
Issue #1027: Off-board Infantry Field Artillery "Target Out of Arc"
Issue #1023: MM doesn't inform user if previous solo attack was made (like leg attack)
Bug: ammo selection in lounge is filtered using variable tech level even when option is not enabled.
Issue #1017: Advanced munitions available at standard tech level
PR #970: [Feature] Implementation of StartOps Advanced Space Sensors
Issue #1060: Allow Princess to properly consider paths that take her aircraft (VTOL and ASF) over low-CF fixed structures
Issue #1056: Rotary AC Ammo Does Not Populate Munitions Carried Lists
PR #1041: Force Generator
Available as tab in Random Army Dialog; generates faction- and era-appropriate forces up to a regiment
(larger for some factions) with optional support combat and transport forces. Some or all of the
force can be added to the forces in the lounge or exported to a MUL.
See documentation: docs/RAT Stuff/force-generator.txt
PR #1070: Makes the advanced search dialog smaller by default and resizable.