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v0.41.21

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@HammerGS HammerGS released this 31 Jul 23:27

v0.41.21 (2016-07-31 10:00 UTC)

  • Feature: Added "Swarmed" entry to unit tooltips
  • Issue #275: Non-optimal paths planned in certain circumstances
  • Data New Sprites and some unit fixes.
  • Bug: +4 Ice PSR penalty applied to Hover/WiGE instead of not Hover/WiGE
  • Bug: Fixed error in blue shield failure report
  • Issue #280: Adding snow theme to default tileset
  • Bug: Fixing some weight issues causing units to fail.
  • Issue #264: Dropship.isLocationProhibited Error
  • Issue #262: Unloaded ammo in ATMs and MMLs can cause NPEs
  • Issue #261: Host cannot deploy as observer if commander killed victory active
  • Bug: Rounding issues when computing SV engine weights
  • Unit Fixes
  • Bug: Engine missing some engine types when determining if fusion.
  • Feature: Deployment tab in Custom Unit Dialog now works for multiple units
  • Feature: Custom Unit Dialog now saves/loads size (width and height)
  • Issue #132: ASF Altitude Bombing uses incorrect scatter pattern
  • Bug: Manually shutdown units skipped during movement with option turned on
  • Feature: Custom Unit Dialog now remembers selected tab within session
  • Bug: Hotkeys not ignored in some cases (ie: scrolling when save menu is up)
  • Issue #195: Elevation incorrect when collapsing basement in lvl 1 building
  • Searchlights can no longer be removed from units with the searchlight quirk
  • Feature: Added "Equipment" context menu in lounge, for burst MGs, hot loading
    and searchlights (Covers SF features #1399 and #1418)
  • Bug: UnitEditorDialog always sets critical hit on ASF life support
  • Issue #167: EntitySprite drawn at wrong scale when entity becomes visible
  • Issue #284: Null images returned for hexes and mechs
  • Bug: Superheavy meks should halve number of criticals for armor (and weren't)
  • Added Superheavy Gyro type for Superheavy meks
  • Unit fixes and new sprites