v0.41.21
v0.41.21 (2016-07-31 10:00 UTC)
- Feature: Added "Swarmed" entry to unit tooltips
- Issue #275: Non-optimal paths planned in certain circumstances
- Data New Sprites and some unit fixes.
- Bug: +4 Ice PSR penalty applied to Hover/WiGE instead of not Hover/WiGE
- Bug: Fixed error in blue shield failure report
- Issue #280: Adding snow theme to default tileset
- Bug: Fixing some weight issues causing units to fail.
- Issue #264: Dropship.isLocationProhibited Error
- Issue #262: Unloaded ammo in ATMs and MMLs can cause NPEs
- Issue #261: Host cannot deploy as observer if commander killed victory active
- Bug: Rounding issues when computing SV engine weights
- Unit Fixes
- Bug: Engine missing some engine types when determining if fusion.
- Feature: Deployment tab in Custom Unit Dialog now works for multiple units
- Feature: Custom Unit Dialog now saves/loads size (width and height)
- Issue #132: ASF Altitude Bombing uses incorrect scatter pattern
- Bug: Manually shutdown units skipped during movement with option turned on
- Feature: Custom Unit Dialog now remembers selected tab within session
- Bug: Hotkeys not ignored in some cases (ie: scrolling when save menu is up)
- Issue #195: Elevation incorrect when collapsing basement in lvl 1 building
- Searchlights can no longer be removed from units with the searchlight quirk
- Feature: Added "Equipment" context menu in lounge, for burst MGs, hot loading
and searchlights (Covers SF features #1399 and #1418) - Bug: UnitEditorDialog always sets critical hit on ASF life support
- Issue #167: EntitySprite drawn at wrong scale when entity becomes visible
- Issue #284: Null images returned for hexes and mechs
- Bug: Superheavy meks should halve number of criticals for armor (and weren't)
- Added Superheavy Gyro type for Superheavy meks
- Unit fixes and new sprites