Releases
v0.43.7-RC1
v0.43.7-RC1 Development Release (RC1 for Stable 0.44.0)
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Issue #823 : Charging Damage against Buildings looks wrong (Mech skidding into building)
Issue #637 : Infantry in swamp/mud terrain should not have a psr check (Bog Down)
Data: Fixing Validation Errors
Issue #520 : MM allows boats to be deployed under bridges, where they become entrapped.
Issue #554 : Possible Unexpected Princess Indirect Fire Causes Crash
Issue #556 : Ammo Explosion not treated as Area Effect vs Battle Armor
Issue #831 : Fixed a few situations where hostile players were able to incorrectly detect hidden units
Issue #834 : (PlayerColors) java.lang.ArrayIndexOutOfBoundsException
Issue #835 : MRM-30 ammo does not explode when hit
Issue #696 : Arrow IV infernos calculate cover incorrectly?
Issue #737 : Oblique Attacker can't indirect fire without a spotter
Changed ghost target ECM modifier from +2 to +3 per errata.
Issue #761 : Protomechs and ghost targets
Issue #815 : Space movement for aero units being resolved incorrectly
Issue #837 : Mauser IIc and other clan infantry weapons missing in customization
Issue #838 : NPE Princess.calculatePhysicalTurn
Issue #463 : Megamek sometimes fails to show the * symbol to warn that movement will require a PSR
Fixes for multiple hangs during turn change when deploying minefields and unloading stranded passengers from transports.
PR#842 - Inner Sphere & Periphery skins update
Issue #839 : Bots on "no team" no longer refuse to fire on other players with "no team".
Bug: Some BA were not writing all crit slots to MUL.
Issue #382 : Added remaining structure CF to damage reports when structures (buildings, bridges, etc) are damaged.
Improvement to Princess deployment algorithm - should no longer put units in places where they can't get out.
Fixes for multiple issues relating to unit movement when unit is subjected to a point blank shot from a hidden unit
Errata: Infantry no longer get -1 modifier on bog down checks
Unofficial feature: option to allow AMS to engage multiple times per round.
Aeros can no longer attempt to 'evade' an unlimited number of times.
Issue #862 : Fighter Squadron BV
Data: New Sprites and adding MWO Canon Mechs(Sun Spider and Roughneck)
Issue #859 : Game Options Tooltip Exception
Princess will no longer waste firepower targeting solitary mechwarriors in buildings.
PR#851 Change Default KeyBinds (adds ctrl to overlay and unit label toggles).
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