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Issue #920: Selecting a terrain feature in the map editor selects the right terrain type in the terrain type dropdown
Issue #1549: Client freezes when selecting a unit with a lot of special pilot abilities
PR #1558: Errata: adjustments to piloting BV modifier
Issue #911: Implements "flamers do both damage and heat" rule from BMM p. 99; multiple flamer damage/heat handling corrections with regards to relevant specialized armor.
PR #1560: Vehicles and Atlas from House Arano sourcebook added
PR #1565: Aerospace fighters fighting in atmosphere no longer always report attack direction as being against the nose
Issue #1580: Indirect fire penalty occuring on C3 Master TAG again
PR #1588: Graphical editor for RAT Generator data. See documentation in docs/RAT Stuff/rat-generator.txt
PR #1589: Fix support for adapting to unit name changes.
PR #1610: VSTOL Equipment Now Saves Properly and is shown on Unit Summary and TRO
PR #1612: RAT Generator will now produce Bluehawk/Protector fighters, Hover Scout/Falcon tanks (occasionally) and LAMs (occasionally).
Bot still doesn't know how to transform, but can use them just fine in each individual form.
Data: New Sprites and a couple of new maps from Simon Landmine.
PR #1620: Allow indirect LRMs to miss legs if target in water [Errata]
Issue #1597: Fix RATs referencing 'Nuberu Anti Aircraft Tank', 'Sprite Ultraheavy ProtoMech', and 'Procyon ProtoMech' #1597