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v42.2
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Issue #476 : VTOL armor diagram changes color incorrectly?
Issue #198 : Long tom cannons cannot switch to indirect firing mode
Issue #456 : Cannot cancel hotloading of LRMs during battle
Issue #499 : Map Editor Theme Broken
Issue #487 : Issues with startup.sh
Issue #464 : Incorrect titles for ASF and BA in the end-of-battle text
Issue #421 : Toughness Text In Pilot Tab Spacing Issue
Issue #442 : Tooltip colors still not quite right for firing vectors
Issue #511 : Fall height is wrong for falls when moving into a higher hex
Bug: ASF can use Silver Bullet Gauss Rifles/Ammo
Issue #510 : Reports related to geysers weren't marked public
Issue #440 : Explosions greater than 1 hex ring away not affecting all hexes
Issue #488 : Chat window not disabling some hotkeys in targeting phase
Issue #466 : Themed hexes can revert to no theme on explosions
Bug: Fuel tank magnitude terrain type not removed from collapsed buildings
Issue #473 : Vehicle threshold report erroneously added for VTOLs
Issue #430 : Smoke artillery only affecting center hex
Issue #458 : Map selection changes when loading generated map settings
Issue #471 : TacOps zip-lining didn't factor in elevation
Issue #454 : Physical attacks and friendly units
Bug: Potential NPE in TroopSpace.unload
Issue #513 : Infantry killed by Inferno ammo not giving kill credit
Issue #70 : Engine explosions not igniting center hex
Issue #348 : Selecting lance move options does not disable individual init
Issue #225 : Bad String in Round Report for Thunder LRMs
Deploying doomed units now nags the user (ie, infantry in a vacuum)
Issue #408 : Offboard units not checked for planetary conditions (ie, vacuum)
Issue #394 : No location exposure check on deployment
Data: Turret Rats pt1 Thanks Bloodwolf. New Maps.
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