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Added fault-tolerant batch rendering so one failed video does not prevent later videos from being processed.
Added reliable batch cancellation that stops the active render, removes only its incomplete output, retains completed outputs, and marks remaining videos as skipped.
Preserved input and output video previews for single-video processing while hiding both previews in batch mode.
Added shared output renaming controls for images and videos:
Auto retains the existing timestamped DLSS5 naming format.
Copy keeps the original base filename without adding a suffix.
Custom appends a user-defined suffix to every output.
Added collision protection so existing output files are never overwritten accidentally.
Fixed image processing failures caused by EXIF/TIFF IFDRational and other metadata values that cannot be serialized directly to JSON.
Preserved original image metadata for output encoding while converting only diagnostic-report metadata into a JSON-safe representation.
Added a synchronized DLSS Model Preset setting to the Image and Video tabs with Default, J, K, L, and M options.
Added a new DLSS 5 Settings section directly below the neural-rendering settings in both tabs.
Made Default preserve NVIDIA's normal mode-specific behavior without applying a render-preset hint override.
Added forced J/K/L/M preset support across DLAA, Quality, Balanced, Performance, Ultra Performance, and Ultra Quality hint parameters.
Added native validation and read-back verification for every forced DLSS model-preset hint.
Added rejection of unsupported preset values, incompatible legacy workers, and mismatched worker acknowledgements.
Added requested and applied DLSS model-preset information to image and video diagnostic reports and native logs.
Updated renodx-dlss5.addon64 from RenoDX DLSS5 4.60 to 4.70.