Releases: Merserk/dlss5-visual-enhancer
Releases · Merserk/dlss5-visual-enhancer
Release list
DLSS 5 Visual Enhancer v4.0
Changelog
- Added a new Frame Interpolation mode powered by NVIDIA DLSS Frame Generation.
- Added selectable output frame rates from 23.976 FPS up to 120 FPS, with automatic handling of different source frame rates.
- Added automatic and multi-stage Frame Generation modes to support a wider range of FPS conversions when a single DLSS Frame Generation pass is not enough.
- Added 3-second Frame Interpolation previews for testing settings before processing a full video.
- Added sequential batch Frame Interpolation with reorderable multi-video input, per-video results, progress tracking, cancellation, and batch manifests.
- Added automatic scene-cut and timing-discontinuity handling during Frame Interpolation to improve consistency between scenes.
- Added preservation of original audio, chapters, metadata, and supported subtitles when creating interpolated videos.
- Added automatic Frame Generation compatibility checks for the selected GPU, NVIDIA driver, HAGS, and required DLSSG runtime.
- Improved RTX GPU compatibility detection with explicit support for Ampere (RTX 30), Ada (RTX 40), and Blackwell (RTX 50) architectures.
- Added dedicated AI Processing GPU selection for DLSS Neural Rendering and Frame Generation.
- Added separate Video Processing GPU selection for H.264, HEVC, and AV1 hardware encoding, improving support for multi-GPU systems.
- Added per-GPU hardware encoder detection so H.264, HEVC, and AV1 support is checked against the actually selected GPU before rendering.
- Added automatic fallback to Automatic GPU selection when a previously saved GPU is no longer available.
- Added Settings Presets with JSON export and import, allowing complete processing configurations to be saved, shared, and restored.
- Expanded saved settings to include Frame Interpolation options and GPU selections.
- Expanded Reset Settings to reset Image, Video, Frame Interpolation, and GPU selections together.
- Improved video frame-rate detection to better distinguish constant and variable frame-rate sources for more reliable Frame Interpolation planning.
- Added clearer Frame Interpolation preflight information showing GPU readiness, selected processing mode, source/output FPS, and expected interpolation path.
DLSS 5 Visual Enhancer v3.0
Changelog
- Added sequential batch video processing with reorderable multi-video input.
- Added ordered per-video results, downloadable successful outputs, overall batch progress, and JSON batch manifests.
- Added fault-tolerant batch rendering so one failed video does not prevent later videos from being processed.
- Added reliable batch cancellation that stops the active render, removes only its incomplete output, retains completed outputs, and marks remaining videos as skipped.
- Preserved input and output video previews for single-video processing while hiding both previews in batch mode.
- Added shared output renaming controls for images and videos:
- Auto retains the existing timestamped DLSS5 naming format.
- Copy keeps the original base filename without adding a suffix.
- Custom appends a user-defined suffix to every output.
- Added collision protection so existing output files are never overwritten accidentally.
- Fixed image processing failures caused by EXIF/TIFF
IFDRationaland other metadata values that cannot be serialized directly to JSON. - Preserved original image metadata for output encoding while converting only diagnostic-report metadata into a JSON-safe representation.
- Added a synchronized DLSS Model Preset setting to the Image and Video tabs with
Default,J,K,L, andMoptions. - Added a new DLSS 5 Settings section directly below the neural-rendering settings in both tabs.
- Made
Defaultpreserve NVIDIA's normal mode-specific behavior without applying a render-preset hint override. - Added forced J/K/L/M preset support across DLAA, Quality, Balanced, Performance, Ultra Performance, and Ultra Quality hint parameters.
- Added native validation and read-back verification for every forced DLSS model-preset hint.
- Added rejection of unsupported preset values, incompatible legacy workers, and mismatched worker acknowledgements.
- Added requested and applied DLSS model-preset information to image and video diagnostic reports and native logs.
- Updated
renodx-dlss5.addon64from RenoDX DLSS5 4.60 to 4.70.
DLSS 5 Visual Enhancer v2.1
Changelog
- Improved image and video processing performance by up to 45%.
- Added a high-speed pipelined workflow for decoding, DLSS processing, and encoding.
- Accelerated application startup, model loading, image batches, and video preparation.
- Reduced memory copies, redundant processing, and encoding overhead.
- Improved cancellation, diagnostics, and output verification.
- Preserved the original output quality, metadata, timestamps, audio, and alpha.
DLSS 5 Visual Enhancer v2.0
Changelog
- Added support for NVIDIA RTX 30 Series GPUs.
- Fixed dropped frames in video output.
- Resolved issues causing corrupted or damaged video output files.
DLSS 5 Visual Enhancer v1.0
DLSS 5 Video Converter v0.1
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