Skip to content

DLSS 5 Visual Enhancer v4.0

Latest

Choose a tag to compare

@Merserk Merserk released this 02 Sep 15:32
· 7 commits to main since this release
9b320aa

Changelog

  • Added a new Frame Interpolation mode powered by NVIDIA DLSS Frame Generation.
  • Added selectable output frame rates from 23.976 FPS up to 120 FPS, with automatic handling of different source frame rates.
  • Added automatic and multi-stage Frame Generation modes to support a wider range of FPS conversions when a single DLSS Frame Generation pass is not enough.
  • Added 3-second Frame Interpolation previews for testing settings before processing a full video.
  • Added sequential batch Frame Interpolation with reorderable multi-video input, per-video results, progress tracking, cancellation, and batch manifests.
  • Added automatic scene-cut and timing-discontinuity handling during Frame Interpolation to improve consistency between scenes.
  • Added preservation of original audio, chapters, metadata, and supported subtitles when creating interpolated videos.
  • Added automatic Frame Generation compatibility checks for the selected GPU, NVIDIA driver, HAGS, and required DLSSG runtime.
  • Improved RTX GPU compatibility detection with explicit support for Ampere (RTX 30), Ada (RTX 40), and Blackwell (RTX 50) architectures.
  • Added dedicated AI Processing GPU selection for DLSS Neural Rendering and Frame Generation.
  • Added separate Video Processing GPU selection for H.264, HEVC, and AV1 hardware encoding, improving support for multi-GPU systems.
  • Added per-GPU hardware encoder detection so H.264, HEVC, and AV1 support is checked against the actually selected GPU before rendering.
  • Added automatic fallback to Automatic GPU selection when a previously saved GPU is no longer available.
  • Added Settings Presets with JSON export and import, allowing complete processing configurations to be saved, shared, and restored.
  • Expanded saved settings to include Frame Interpolation options and GPU selections.
  • Expanded Reset Settings to reset Image, Video, Frame Interpolation, and GPU selections together.
  • Improved video frame-rate detection to better distinguish constant and variable frame-rate sources for more reliable Frame Interpolation planning.
  • Added clearer Frame Interpolation preflight information showing GPU readiness, selected processing mode, source/output FPS, and expected interpolation path.