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Changelog
Added estimated time remaining to processing progress, making it easier to see how long image, video, and Frame Interpolation jobs are expected to take.
Expanded NVIDIA RTX GPU compatibility beyond the previous fixed Ampere, Ada, and Blackwell checks.
Improved GPU detection so compatible RTX cards are less likely to be rejected because of missing or unusual driver-reported hardware information.
Relaxed several strict GPU and runtime compatibility checks, allowing the installed NVIDIA runtime to determine actual feature support instead of blocking hardware in advance.
Improved Frame Generation compatibility checks so items such as HAGS and runtime signature status can be reported as diagnostics instead of always preventing the feature from being tested.
Added full HDR Mode for video enhancement, preserving HDR with 10-bit output and source color information when using supported H.265, AV1, or ProRes codecs.
Added HDR Mode to Frame Interpolation, allowing HDR videos to remain HDR after DLSS Frame Generation with supported codecs.
Added separate CPU and NVIDIA NVENC encoding choices for H.264, H.265, and AV1, giving users direct control over whether video encoding uses the CPU or NVIDIA GPU.
Added CPU-based AV1 encoding support, so AV1 output is no longer dependent only on NVIDIA NVENC support.
Renamed HEVC options to the more familiar H.265 naming while keeping compatibility with older saved settings.
Added a new Preview Encoding setting with Auto, Always H.264, and Disabled modes for controlling in-app video playback.
Added automatic browser-compatible H.264 previews when the selected output format cannot be played directly, without changing or replacing the original rendered video.
Improved previews for HDR and non-H.264 workflows so preview compatibility can be handled separately from the actual output quality and format.
Improved saved-settings compatibility and migration for older codec and configuration values when upgrading from previous versions.
Added a redesigned startup console with an immediate loading screen, cleaner application presentation, UTF-8 support, and improved startup logging.
Reworked the program structure to better separate image processing, video processing, Frame Interpolation, GPU handling, encoding, previews, and settings for improved stability.