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System Requirements
Merserk edited this page Sep 3, 2026
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Check this first — most failed runs are unsupported GPUs, not app bugs.
- 64-bit Windows 11 with Direct3D 12.
| GPU | Neural Rendering | Frame Interpolation | Status |
|---|---|---|---|
| RTX 50 Series | ✅ | ✅ | Recommended |
| RTX 40 Series | ✅ | ✅ | Supported |
| RTX 30 Series | ✅ | ❌ | Experimental / slower |
| RTX 20 Series | ❌ | ❌ | Not supported |
| GTX / non-RTX | ❌ | ❌ | Not supported |
RTX 30 uses a tested experimental path — expect slower renders than RTX 40 / 50.
- RTX 40 or 50 Series.
- Recent NVIDIA driver with DLSS Frame Generation support.
- Hardware-accelerated GPU scheduling (HAGS) on in Windows → reboot after enabling.
Without these it fails fast with a clear error — see FAQ & Troubleshooting.
Advanced
- Plain
H.264 / H.265 / AV1codecs encode on CPU,(NVIDIA NVENC)encodes on GPU — but Neural Rendering and Frame Generation always need a supported RTX GPU above. - Keep the portable
bin/folder together. If the app rejects your GPU, update drivers and avoid remote-desktop virtual GPUs.
Related: Getting Started • FAQ & Troubleshooting