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v1.3.0

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@MichelleFindlay MichelleFindlay released this 14 Sep 15:12
· 25 commits to main since this release
00f8bc9

v1.3.0

New destruction methods

  • 🃏 The Joker — a parade rolls out laughing-gas canisters through Gotham; the Batmobile shows up just a little too late.
  • 💥 Suicide Squad — the Enchantress opens her sky machine, Task Force X cuts a path through the horde, and El Diablo finishes the job in fire.
  • 🌀 Suicide Squad 2 — a decoy team is lost on the beach at Corto Maltese, the real team blows Jotunheim sky-high, and Starro's rampage ends in a swarm of rats.
  • 🐒 12 Monkeys — the zoo raid is a red herring; Dr. Peters is patient zero, the virus empties the city, the animals reclaim the streets, and the loop closes at the airport.

Statistics

  • Server-side stats now track unique visitors alongside total destructions and per-method counts. Visitors are identified by a salted SHA-256 hash of their IP — the raw address is never stored or sent to the client.
  • Added a "Popular" filter to the method picker, ranking the top 20 most-used methods by real usage. It's now the default filter on page load, falling back to showing everything until stats have loaded (e.g. a fresh deploy with no data yet).

UI changes

  • Moved the Statistics button to a new bar in the top-left corner, separate from the GitHub/version/RESET controls on the right.
  • Removed the "Reset Stats" button from the Statistics panel (the main game's RESET button is unaffected).

Full Changelog: v1.2.0...v1.3.0