Repository navigation
Home
github-actions[bot] edited this page Nov 8, 2026
·
3 revisions

Epic Fight combat. Punchy movement. Automatic switching.
Combat Punchy connects Epic Fight combat with Punchy first-person animations and Punchy! Moves body/camera behavior. Its automatic switching enters combat when you attack with a supported melee weapon or receive an entity-attributed hit and returns to normal movement when you switch items or stop fighting.
Minecraft 1.21.1 · NeoForge · Client-side · Version 1.2
| Guide | What it covers |
|---|---|
| Automatic combat | Attack-triggered entry, item switching and the 7-second inactivity timer |
| Animation compatibility | First-person hands, third-person movement, cameras and native stances |
| Weapon support | Epic Fight capabilities, WOM weapons and excluded tools |
| Configuration | Every setting, default and supported range |
| Compatibility | Required and optional mods, version constraints and overlapping addons |
| Known issues | Confirmed visual limitation and troubleshooting |
| Changelog | Version history |
Source · Report a bug · Suggestions
1.2 · Forge 1.20.1 — Combat Punchy is client-side. The NeoForge 1.21.1 edition uses Java 21; the Forge 1.20.1 port uses Java 17 and its own matching Epic Fight and animation-mod versions.
