Skip to content
github-actions[bot] edited this page Nov 8, 2026 · 3 revisions

Combat Punchy

Combat Punchy

Epic Fight combat. Punchy movement. Automatic switching.

Combat Punchy connects Epic Fight combat with Punchy first-person animations and Punchy! Moves body/camera behavior. Its automatic switching enters combat when you attack with a supported melee weapon or receive an entity-attributed hit and returns to normal movement when you switch items or stop fighting.

Minecraft 1.21.1 · NeoForge · Client-side · Version 1.2

Guides

Guide What it covers
Automatic combat Attack-triggered entry, item switching and the 7-second inactivity timer
Animation compatibility First-person hands, third-person movement, cameras and native stances
Weapon support Epic Fight capabilities, WOM weapons and excluded tools
Configuration Every setting, default and supported range
Compatibility Required and optional mods, version constraints and overlapping addons
Known issues Confirmed visual limitation and troubleshooting
Changelog Version history

Source · Report a bug · Suggestions

Other editions

1.2 · Forge 1.20.1 — Combat Punchy is client-side. The NeoForge 1.21.1 edition uses Java 21; the Forge 1.20.1 port uses Java 17 and its own matching Epic Fight and animation-mod versions.

Clone this wiki locally