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Known Issues
github-actions[bot] edited this page Nov 8, 2026
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Status: open · Combat Punchy 1.0
Punchy! Moves face features can render incorrectly during Epic Fight combat. A fix and a reliable workaround are not confirmed.
Track this issue. If affected, add your versions, first-/third-person perspective, other player-rendering mods/shaders, and a screenshot or short clip.
| Symptom | Check |
|---|---|
| Equipping a weapon does not enter combat | Expected: attack with an eligible weapon to enter |
| Block mining does not enter combat | Expected with enter_while_targeting_block = false
|
| Mode does not switch | Master/feature switches, weapon eligibility and the server’s Epic Fight switching rule |
| Combat never times out |
auto_exit_on_timeout, a nonzero timeout and whether activity keeps refreshing it |
| Punchy handoff is absent | The Punchy bridge and Epic Fight’s animated first-person model setting |
| Moves retains camera control | Both moves_third_person_bridge and moves_camera_bridge must be enabled |
These checks describe settings and expected behavior; they are not confirmed fixes for the facial-rendering issue.
