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Breeze 1.7
What's new
The fan is always handed back properly.
- "Stock" is now really stock. Breeze used to hand the fan back at 77 °C, which isn't the console's own setting. It now learns the console's own target (91 °C on a PS5 Slim) and puts that back, and never anything warmer than 91 °C.
- Even when Breeze is killed. Killing Breeze from Payload Manager used to leave the fan on Breeze's last setting until you closed or started a game. Now a small helper, breeze-guard.elf, waits next to Breeze and puts the fan back within about a second. You'll see it in Payload Manager's process list: leave it running, it exits by itself once the fan is back. If it's stopped, Breeze restarts it within 10 seconds.
Optional smooth curve. The new Smooth switch on the Curve card bends the curve through your dots instead of joining them with straight lines. It never overshoots, so between two dots the fan stays between their values. Off by default, and each preset keeps its own setting.
History survives a restart. The graph keeps its last 3 hours when Breeze is relaunched.
More exact readouts.
- The console's minimum fan speed is now read exactly, and the Fan readout says console when another part of the PS5 is asking for more fan than your curve.
- The target shows one decimal.
Sturdier panel, especially in the PS5 browser: no web fonts to wait for, switches and keys work on older browser engines, and a stuck request can no longer stop the live updates. Plus a few fixes, among them a hover value that read 1% low on falling parts of the curve.
Fan control stays as accurate as before: about 1–2% from your curve in game. Full details in CHANGELOG.md.
Update
Download breeze.elf below and upload it in Payload Manager, replacing the old one. Then launch Breeze: the new copy replaces the running one by itself, and starts breeze-guard.elf on its own.
Made by MiladRTX.