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Releases: MildRacc/shadershader

v1.0.4

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@MildRacc MildRacc released this 23 Mar 02:03

Full Changelog: v1.0.3...v1.0.4

  • Instead of checking the metadata of the vertex/fragment shaders, the program will now wait for a notification from the OS that says the contents of the vertex/fragment shaders' parent directory have been modified.

Note for those who care
The program checks for modifications of the parent directory rather than the actual vertex/fragment shader files, because programs like Neovim replace entire files rather than modifying them. That means ShaderShader can now reliably detect file modifications from programs like Neovim.

v1.0.3

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@MildRacc MildRacc released this 05 Mar 01:18

Full Changelog: v1.0.2...v1.0.3

  • Made hot-reloading more reliable
  • Added -h flag for help

v1.0.2

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@MildRacc MildRacc released this 27 Dec 09:29

Full Changelog: v1.0.1...v1.0.2

v1.0.1

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@MildRacc MildRacc released this 27 Dec 07:21

Full Changelog: v1.0.0...v1.0.1

v1.0.0

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@MildRacc MildRacc released this 27 Dec 06:18
db1efe7

First full version of ShaderShader

v0.1.0-alpha

v0.1.0-alpha Pre-release
Pre-release

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@MildRacc MildRacc released this 21 Dec 05:06
da0ad65

Application is fully functional is its ability to update the shader window as shader code is updated.

The program will crash if shader code does not compile. This will be fixed soon.