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Full Changelog: v1.0.3...v1.0.4
- Instead of checking the metadata of the vertex/fragment shaders, the program will now wait for a notification from the OS that says the contents of the vertex/fragment shaders' parent directory have been modified.
Note for those who care
The program checks for modifications of the parent directory rather than the actual vertex/fragment shader files, because programs like Neovim replace entire files rather than modifying them. That means ShaderShader can now reliably detect file modifications from programs like Neovim.