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OreSpawn 4 Geology Templates

JohnBraham edited this page Jul 29, 2026 · 1 revision

Geology Templates

OreSpawn 4 documentation: OS4 index | Player guide | Legacy OS3 documentation

Exact fields for the installed build are documented in config/orespawn-guide/.

Templates are named profile overlays supplied by providers. They may set formation presets, rocks, geomes, biome rules, ores, fluid deposits, suppression, retrogen, flat bedrock, and terrain dimensions. A template may reference any installed registry ID and list required_mods.

Templates normally activate only when players select one in OreSpawn's Create World screen. A total-conversion provider may mark a template auto_select:true and set auto_select_priority. That template becomes the default only for a fresh world when the global profile does not already name default_template. The highest priority wins; equal priorities use lexical template ID order and produce a setup warning. An explicit pack/server default always wins.

Template application happens after the global pack configuration and before world-creation edits. The selected result is copied into the world profile. Provider template changes never rewrite an existing world.

The editor always applies template changes to the merged pack/provider baseline, not on top of the previous template. Switching templates therefore cannot leave stale rocks, biomes, fluids, or materials behind. Existing world snapshots never auto-switch after installation or provider updates.

Use namespaced template IDs such as examplemod:ancient_sea. Translation keys for the selector belong to the provider resource pack.

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