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MiniDoom Version 2
Highlights
- Native x64 packages for Windows and Linux, built from the same MiniLang source tree.
- Classic software rendering and accelerated OpenGL rendering, switchable at runtime with
Alt+G. - Linux sound effects and built-in MUS music through SDL2; no MIDI daemon or external SoundFont is required.
- Drop-down console with Doom cheats and developer commands.
- Host-authoritative UDP multiplayer for up to four players.
- Automatic 3x HDWAD cache generation for OpenGL assets and map geometry.
- Renderer, console, moving-geometry, sprite, wipe, performance, and multiplayer fixes accumulated since Version 1.
Packages
MiniDoom-v2.0.0-windows-x64.zip— Windows 10/11 x64.MiniDoom-v2.0.0-linux-x64.tar.gz— Linux x64; requires the SDL2 and OpenGL runtime libraries.
Both packages include the engine, renderer helper, README, and license. A legally obtained Doom IWAD is required and is not included.
SHA-256
C83A78E386674159F8CE6BFBC12FDB43B8083A111E6DB38B8D3DAACCF2BEC46F MiniDoom-v2.0.0-windows-x64.zip
167C41C3E46173496253AB7908B619473D3870C84D85666833174204F65F125C MiniDoom-v2.0.0-linux-x64.tar.gz