Skip to content

MiniDoom Version 2.0.1

Choose a tag to compare

@n1k0m0 n1k0m0 released this 26 Aug 15:24
· 7 commits to main since this release

MiniDoom 2.0.1

This patch release fixes the Linux audio stack while keeping the Windows and
Linux builds in sync.

Fixed

  • Restored reliable Linux sound effects by correcting the GlobalAlloc ABI
    bridge and initializing SDL audio before opening the mixer.
  • Replaced the limited Linux fallback synthesizer with dynamically loaded
    FluidSynth and a bundled MuseScore General Lite SoundFont.
  • Corrected duplicated music-volume scaling and legacy Doom SFX-volume
    normalization.
  • Increased the Linux music buffer and tuned FluidSynth to prevent intermittent
    crackling without changing game timing.

Packages

  • MiniDoom-v2.0.1-windows-x64.zip
  • MiniDoom-v2.0.1-linux-x64.tar.gz

The Linux package contains FluidSynth, its required libinstpatch runtime, the
MuseScore General Lite SoundFont, and their complete license notices. DOOM IWAD
files are not included; use a legally obtained DOOM.WAD or DOOM2.WAD.

SHA-256

  • Windows: 195FC0185085E43449B2778DA4F2813838346CF6E9B2FD2B7906B508448B5280
  • Linux: CFF83AB8959772AF03F3091C4AC0982EF5E206A8D6A59B54360AAFB0307F11CC