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MiniDoom Version 2.0.3

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@n1k0m0 n1k0m0 released this 03 Sep 11:48

MiniDoom 2.0.3

This maintenance release restores clean builds with the current MiniLang
Compiler and refreshes the project presentation.

Fixed

  • Fixed the Windows Sleep ABI conflict introduced by MiniLang Compiler 1.2.3.
    MiniDoom now uses the platform-neutral std.time.sleep API instead of
    redeclaring the Win32 symbol with an incompatible signature.
  • Verified fresh Windows x64 and Linux x64 builds with MiniLang Compiler 1.2.3.
  • Verified the Windows Classic/OpenGL render paths and a native Linux launch.

Documentation

  • Added current project badges to the README.

Packages

  • MiniDoom-v2.0.3-windows-x64.zip
  • MiniDoom-v2.0.3-linux-x64.tar.gz

The Linux package includes FluidSynth, libinstpatch, the MuseScore General
Lite SoundFont, and complete third-party license notices. DOOM IWAD files are
not included.

SHA-256

  • Windows: EA202D40F71F01EFAA4E2CCDCC5C3AE864AA0910C5605499AF813B6AD0DAA76F
  • Linux: 93C1FF82C7810A761BDB67A657EA4E4905FAACE04171F26D6CE2B89F54013C3B