Releases: Minish-Link/HeroCore-Archipelago
Release list
Hero Core v1.0.4
Fixed an error with generating Hard Mode worlds
Hero Core v1.0.3
Fixed a couple of entrance logic errors in Hard Mode
No changes to the game client
Hero Core v1.0.2 Out of Prerelease
- The build is stable enough that I feel comfortable marking this as a full release instead of a prelease (Sorry it took a couple months lol)
- Moved the narrow passage under the Barrier Generator in Core on Hard mode so that the generator can be destroyed if the nearby barrier is down but the doors leading to it aren't open yet.
- Added a barrier to the right side of the room below Star Splitter boss room in Normal mode, to discourage moving to the room with the Barrier Generator before the barrier is down, which would result in spawning on top of a barrier and immediately dying.
- Battle Doors now only become disabled when approaching them from behind (If you have the corresponding Battle Door item). They will behave normally when entering from the intended entrance.
- Certain Barrier Generators will become disabled when entering their room from behind the Generator.
- Saving the game after defeating Eliminator now remembers that you defeated Eliminator
- Increased the odds that Eliminator will spawn when you are at Level 9 or higher.
- Removed the hotkey to turn invincibility on.
- Fixed a few location names in maps.json that resulted in those locations not showing up on the internal map tracker.
Hero Core Archipelago v1.0.1 Prerelease
Forces Doors containing most Bosses to be closed until defeated, even if you have the respective door key.
- This is to prevent bosses from being able to go out of bounds.
- Stationary Bosses; i.e. Plasma Hydra, Rock Smasher, and Liquid Metal Processor; do not close their doors if you have the door key item for that boss.
Hero Core Archipelago v1.0.0 Prelease
- Added Door Shuffle Option
- Defeating all enemies in a room containing a door sends a random item
- Doors are solid until the respective door key is found
- Added Save Point Shuffle Option
- Touching a save point sends a random item
- Obtaining a Save Point item lets you warp to the respective save point.
- You can also remove the Pattern Scanner from your world when shuffling save points
- Added "Miscellaneous Locations" Option
- Adds the Ship Scan, Secret Computers, Grave, Flower, and Zero as locations.
- Generator/Barrier shuffle can now be toggled on or off.
- Powerup Shuffle can now be toggled on or off.
- You can select anywhere from 0 to 10 computers as a requirement to reach your goal.
- Annihilation difficulty can now have its final boss locked behind computers
- Map Data is now saved when saving your game, and persists between sessions.
- Fixed Deathlink option, so deaths are now actually sent and received.
- New filler item "Health Restore" that restores the player to full health.
- Added Universal Tracker Support
- YAML-less regen
- Internal Poptracker Maps for each difficulty
Prerelease NOTES:
This prerelease may be unstable, and there's a chance a few locations/items don't work correctly. I recommend not bringing this prerelease version to any Syncs or Asyncs where this may be a problem. In this prerelease version, you can press the K key to toggle invincibility in case you need it for some reason. This feature will be removed in the official v1.0.0 release.
Hero Core Archipelago v0.1.1 Boss Spawn Fix
Fixed an error that caused bosses to never spawn.
Hero Core Archipelago Randomizer v0.1.0
The first public release of the Hero Core archipelago randomizer. may be very buggy, proceed with caution.
Forward any bug reports to minishlink in the Hero Core thread in the Archipelago Discord server
Be sure to read the README for instructions on setting up the client, and importing the music to the game.