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The Rabbit v0.2.0

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@AutumnMooncat AutumnMooncat released this 28 Jun 19:23
· 66 commits to master since this release

Fixes:

  • Fix Quick Maneuver reducing Strength instead of Dex.
  • Fix NextTurnJumpPower not stacking.
  • Fix Fatal Slash applying SmokeScreenPower.
  • Fix Roast not triggering Snack. Roast can also now target unplayable cards.

First rebalance pass:

  • Rabbit's Max HP raised 65 -> 72.
  • Strike now non-standard. Damage lowered 6(9) -> 5(7). Now has 1(2) Carrots.
  • Dire Strike damage increased 8(11) -> 10(14). Moved to Uncommon.
  • Sweeping Blade damage lowered 10(14) -> 8(11). Moved to Common.
  • Clutch Claw reworked. Cost lowered 1 -> 0. Damage lowered 9(12) -> 5(7). Scaling lowered 6(8) -> 5(7).
  • Braveheart reworked. Now gives Carrot Vigor. Carrots increased 1(2) -> 2(3).
  • Brief Respite reworked. Energy lowered 2(3) -> 2. Cost lowered 1 -> 1(0).
  • Charge Up reworked. Block lowered 10(14) -> 5(7). Now also gives Block this turn.
  • Fortified reworked. Now gives Carrot Artifact. Now has 1 Carrot.
  • Fire Blast reworked. Cost lowered 2 -> 1. Damage lowered 16(20) -> 7(10).
  • Corporealize cost lowered 1 -> 0.
  • Great Sword reworked. Damage lowered 14(18) -> 10(14). Block lowered 7(9) -> 5(7). Now hits all enemies.
  • Infusion now Exhausts.
  • Smoke Screen cost lowered 2(1) -> 1(0).
  • Roast Reworked. Now gives Carrot Energy. Carrots increased 1 -> 1(2).