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Control4Free 1.2.0
Gamepad mapping.
- Map a gamepad on a DualShock 4: each control shows what drives it and lights up when pressed.
Click a control, then press the gamepad button for it. Map browser-exposed inputs from gamepads, wheels,
guitars, pedals and arcade sticks to DualShock 4 buttons, sticks and triggers. Wheel and guitar model
compatibility remains unverified, and native accessory identity is not provided. Sticks and
triggers show their position with a dead zone and a curve. Gamepad Controls shows every button and
axis live, and sets an axis's range a step at a time. See Gamepad mapping. - Keyboard keys are chosen on the same screen.
- Mappings are saved as named profiles in the browser. Save updates every connected gamepad using that
profile; Save as new gives the selected gamepad a separate profile. Profiles can be exported to a file
and imported on another device for review before saving. - Several gamepads can play as the same controller, for example a wheel and its pedals.
- A phone that drops off the network no longer keeps a connection to the PS4 open for ever. Before, enough of
those could stop new phones and computers from opening the page. - When two people pick controllers at the same moment, one is asked to try again, instead of one taking the
other's controller. - A controller the console refused input for recovers once it accepts input again.
- Signing out of a PS4 user disconnects their virtual controllers and clears their names and browser
selections. Other signed-in players stay connected. - The mapping header aligns its controls, and gamepad rows group the device name, controller choice and
Mapping button. The PS button uses the PlayStation mark and shows press feedback. - Documented a Windows GameInput workaround for Xbox buttons crossing gamepads in affected Chrome/Edge
builds. A two-controller Chrome/Windows 11 test confirmed it; it is not a general requirement. See
Gamepad troubleshooting. - A touch on the touchpad that the browser cancels no longer clicks it.
- Keys with Ctrl, Alt or the Windows key can't be chosen any more: they never worked in play.
- The app on the PS4 says when the Control4Free running is a different version from the app, and how to switch.
It tells a missing auto-start copy apart from auto-start being off. - Active service logs are bounded to two 1 MiB files. The last segment of the previous run is kept separately.
- The diagnostic app says whether it managed to save its report.
