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osResetAllScripts
Serra Royale edited this page Jun 11, 2025
·
1 revision
Resets all the scripts on the same prim if AllLinkSet is FALSE( or 0) or on same linkset if AllLinkSet is TRUE ( or 1 )
This function can be heavy, and can have negative side effects due to the asynchronous nature of script engines. | :-----: | :-----: | | Threat Level | This function does not do a threat level check | | Permissions | Use of this function is always allowed by default | | Extra Delay | 0 seconds |
//
// osResetAllScripts Script Example
//
integer AllLinkSet = FALSE;
default
{
state_entry()
{
llSay(PUBLIC_CHANNEL, "Touch to see osResetAllScripts reset all scripts in the inventory of this primitive.");
}
touch_start(integer number)
{
osResetAllScripts(AllLinkSet);
}
}//
// osResetAllScripts Script Example
//
integer AllLinkSet = TRUE;
default
{
state_entry()
{
llSay(PUBLIC_CHANNEL, "Touch to see osResetAllScripts reset all scripts on the same link set as this primitive.");
}
touch_start(integer number)
{
osResetAllScripts(AllLinkSet);
}
}