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benjamin edited this page Feb 26, 2018 · 2 revisions
This is a detailed documentation of the all the functions, render types, textures and more

Functions

Before you go...

Here are some basic pieces of information that will be helpful in this documentation.

Strings
  • A string is a data type, and is used to represent text rather than numbers.
  • It is made up of a set of characters that can also contain spaces and numbers.
  • For example, the word "Cheeseburger", and the phrase "I ate 6 cheeseburgers" are both strings. Even "54321" could be considered as a string, if specified correctly.
  • Typically, programmers must enclose strings in quotation marks, so the data is recognised as a string rather than a number or a variable.
Integers
  • An integer is a whole number (Not a fraction, or decimal).
  • Therefore, numbers like 1, 40, 0, and 48274 are all integers.
  • Numbers like 4.5 and -6.25 are not integers, as they cannot have a decimal place, or be fraction.
Floating Point
  • As the name implies, these are numbers with a floating decimal point (The decimal place 'floats' between the digits).
  • For example, 4.7, 0.0001, and -8765.0 are all floating point numbers
  • Numbers without a decimal place are integers
Boolean
  • A boolean is a data type that can have one of two values, true or false.
  • For example, true is a boolean, but "false" is not, as it has quotation marks, making it a string.

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