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benjamin edited this page Mar 23, 2018 · 1 revision
This is a list of all the different variables for the various potion effects meant to be used as parameters in functions like Entity.addEffect(par1Object, par2int, par3int, par4int, par5boolean, par6boolean);
MobEffect.absorption;
MobEffect.blindness;
MobEffect.confusion;
MobEffect.damageBoost;
MobEffect.damageResistance;
MobEffect.digSlowdown;
MobEffect.digSpeed;
MobEffect.effectIds;
MobEffect.fatalPoison;
MobEffect.fireResistance;
MobEffect.harm;
MobEffect.heal;
MobEffect.healthBoost;
MobEffect.hunger;
MobEffect.invisibility;
MobEffect.jump;
MobEffect.levitation;
MobEffect.movementSlowdown;
MobEffect.movementSpeed;
MobEffect.nightVision;
MobEffect.poison;
MobEffect.regeneration;
MobEffect.saturation;
MobEffect.waterBreathing;
MobEffect.weakness;
MobEffect.wither;

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