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Releases: MustafaSamer93/Project_Repocalypse

v1.0

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@MustafaSamer93 MustafaSamer93 released this 13 Oct 17:26
  • Up to 4K resolution
  • Anti-aliasing: supersampling, MSAA and FXAA
  • High fps: native 60 fps support at the engine level, and interpolated 75, 90 and 120 fps on top
  • Aspect ratios: 4:3, 16:9, 16:10, 21:9 and 32:9
  • Native GTE: a native renderer with full floating-point precision for every polygon, effect and shadow, exact and perspective-correct textures, and a depth buffer, on OpenGL and Vulkan backends
  • Controls: keyboard and mouse added, plus full XInput controller support, with full rebinding for both, with low input lag
  • Draw distance: reworked to support a much larger draw distance than the original
  • Asset replacements: support for custom textures and FMV replacements
  • Saving: autosave at every checkpoint, and memory card saves compatible with emulators
  • One-liners: subtitles for the voice lines, printed on screen with effects
  • Cheats: added a dedicated new menu for in-game cheats
  • Cosmetics: CRT filter, the game's own font at any size, FPS counter, sound filter
  • Extras: chapter select, save states

v0.3.0 beta

v0.3.0 beta Pre-release
Pre-release

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@MustafaSamer93 MustafaSamer93 released this 29 Sep 05:09
v0.3.0-beta

Version 0.3.0 beta

v0.1.2 beta

v0.1.2 beta Pre-release
Pre-release

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@MustafaSamer93 MustafaSamer93 released this 26 Sep 22:03
v0.1.2-beta

v0.1.2 beta

v0.1.1 beta

v0.1.1 beta Pre-release
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@MustafaSamer93 MustafaSamer93 released this 25 Sep 11:18
v0.1.1-beta

v0.1.1 beta

v0.01 beta

v0.01 beta Pre-release
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@MustafaSamer93 MustafaSamer93 released this 23 Sep 22:42
v0.01-beta

v0.01 beta