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Connecting Guide

Argentum edited this page Sep 8, 2026 · 1 revision

Connecting Guide

Here are the ways to connect to each other. Pick whatever is easiest for you.

1. LAN (Same Wi-Fi)

If you're on the same local network:

Host:

  1. Open the Team Create dock.
  2. Pick a username and click Host LAN.
  3. Open cmd, type ipconfig, and find your IPv4 address (like 192.168.1.something). Give that to your friend.

Joiner:

  1. Open the Team Create dock.
  2. Type the host's local IP into the box.
  3. Click Join.

2. Radmin VPN or Hamachi (Recommended if you don't wanna port forward)

If you aren't on the same Wi-Fi and don't want to mess with your router settings, just use Radmin VPN or Hamachi. It's completely free and legal. It basically tricks your computers into thinking you're on LAN.

  1. Both of you download and install Radmin VPN (or Hamachi).
  2. Host makes a network with a name and password.
  3. Friend joins that network.
  4. Friend copies the host's IP from Radmin/Hamachi (it usually starts with 26. or 25.).
  5. Paste that IP into the Team Create dock and click Join.

3. Port Forwarding (Direct Internet)

If you know how to port forward:

  1. In your router settings, forward port 25567 (both UDP and TCP) to your PC's local IP.
  2. Make sure Windows Firewall isn't blocking Godot.
  3. Click Host LAN in the dock.
  4. Give your friend your public IP address (google "what is my ip").
  5. Friend puts your public IP in the dock and clicks Join.

4. Headless Dedicated Server

If you want a server running 24/7 without keeping the Godot editor open on your PC:

  1. Open the Team Create dock.
  2. Scroll to the bottom and click Export Headless Server.
  3. Pick an empty folder and save it.
  4. In that folder, run:
    • Windows: start_server.bat
    • Linux: ./start_server.sh
  5. Connect to it by putting the server machine's IP into the dock and clicking Join.