-
-
Notifications
You must be signed in to change notification settings - Fork 0
Connecting Guide
Argentum edited this page Sep 8, 2026
·
1 revision
Here are the ways to connect to each other. Pick whatever is easiest for you.
If you're on the same local network:
- Open the Team Create dock.
- Pick a username and click Host LAN.
- Open cmd, type
ipconfig, and find your IPv4 address (like192.168.1.something). Give that to your friend.
- Open the Team Create dock.
- Type the host's local IP into the box.
- Click Join.
If you aren't on the same Wi-Fi and don't want to mess with your router settings, just use Radmin VPN or Hamachi. It's completely free and legal. It basically tricks your computers into thinking you're on LAN.
- Both of you download and install Radmin VPN (or Hamachi).
- Host makes a network with a name and password.
- Friend joins that network.
- Friend copies the host's IP from Radmin/Hamachi (it usually starts with
26.or25.). - Paste that IP into the Team Create dock and click Join.
If you know how to port forward:
- In your router settings, forward port 25567 (both UDP and TCP) to your PC's local IP.
- Make sure Windows Firewall isn't blocking Godot.
- Click Host LAN in the dock.
- Give your friend your public IP address (google "what is my ip").
- Friend puts your public IP in the dock and clicks Join.
If you want a server running 24/7 without keeping the Godot editor open on your PC:
- Open the Team Create dock.
- Scroll to the bottom and click Export Headless Server.
- Pick an empty folder and save it.
- In that folder, run:
-
Windows:
start_server.bat -
Linux:
./start_server.sh
-
Windows:
- Connect to it by putting the server machine's IP into the dock and clicking Join.