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Releases: N501YHappy/CarryYou

Version 2.4

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@N501YHappy N501YHappy released this 08 Jul 04:11

更新日志 (简体中文)
Changelog (English)

更新日志

新功能

  • 自定义是否接受抓举 玩家可使用 /carryyou on/off
    控制自己是否允许被他人抱起。拥有 carryyou.uncarried 权限的玩家默认不可被抓举
  • 版本检查 启动时自动检查插件更新,有新版本会在控制台提示。新增 check_update
    配置项(默认 true

配置变更

  • 新增 check_update: true — 启动时自动检查更新(升级需手动在 config.yml
    中添加)
  • 重命名 trigger.shift_f_qtrigger.shift_f
    键名变更,旧配置会被忽略并回退为默认值(升级需手动修改)
  • 变更 trigger.empty 默认值 truefalse — 不再要求空手触发

问题修复

  • shift+Q 无法触发抱举
  • 抱起的生物无法受到任何伤害
  • 无法正常进行右键交互
  • 生物消失/死亡后脏数据残留,导致正常挖掘被误判为丢出而取消事件
  • 丢出实体时状态未正确复原(缓降等效果残留)
  • 玩家抱鸡死亡后缓降效果仍然存在

Changelog

New Features

  • Customize whether to allow being carried Players can use /carryyou on/off
    to control whether they allow others to carry them. Players with the carryyou.uncarried permission cannot be carried by default.
  • Version Check Automatically checks for plugin updates at startup; a notification will appear in the console if a new version is available. Added the check_update
    configuration option (default true)

Configuration Changes

  • New check_update: true — Automatically checks for updates on startup (must be manually added to config.yml
    to upgrade)
  • Renamed trigger.shift_f_qtrigger.shift_f
    Key name changed; old configurations will be ignored and reverted to default values (manual modification required for upgrades)
  • Changed trigger.empty default value from true to false — No longer requires empty hands to trigger

Bug Fixes

  • Shift+Q fails to trigger pick up
  • Picked-up mobs cannot take any damage
  • Right-click interactions do not function properly
  • Corrupted data remains after a mob disappears or dies, causing normal mining to be mistakenly interpreted as a drop and canceling the event
  • State is not correctly restored when dropping an entity (effects like fall slow remain)
  • Fall slow effect persists after a player dies while holding a chicken

Translated with DeepL.com (free version)

#Thanks
感谢各位对这个插件的支持,现在每天有10个左右的服务器在用,谢谢你们对bug的报告和支持!
不要抢我饭碗qwq,我目前只维护这一个插件了

Version 2.3

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@N501YHappy N501YHappy released this 24 Jun 14:29

更新日志 (简体中文)
Changelog (English)

更新日志

新功能

  • 抱鸡给缓降 抱起鸡时自动给予缓降效果,防止摔落伤害
  • 抱苦力怕不炸 抱起苦力怕后苦力怕不会爆炸
  • 可配置开关 新增 fun.with_chicken / fun.with_creeper 配置项,可自由开关上述功能

问题修复

  • 冷却和逃脱CPS混用

Changelog

New Features

  • Chicken Slow Falling Automatically grants Slow Falling effect when carrying a chicken to prevent fall damage
  • Creeper Safety Creepers will not explode while being carried
  • Configurable Toggles Added fun.with_chicken / fun.with_creeper config options to toggle the above features

Bug Fixes

  • Cooldown and escape CPS interference
  • State not restored when dropping an entity

Thanks

Az_uq 对Bug的报告

Version 2.2

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@N501YHappy N501YHappy released this 11 Jun 14:30

更新日志 (简体中文)
Changelog (English)

更新日志

新功能

  • 冷却 防止玩家频繁抱起实体,冷却时间可配置(默认1秒),OP不受限,冷却中会显示剩余秒数提示
  • 可切换快捷键 新增 SHIFT+Q(丢物品键)作为抱起触发方式,可通过配置在 SHIFT+F 和 SHIFT+Q 之间切换;同时支持配置是否必须空手触发

问题修复

  • 抱苦力怕爆炸后无法挖掘方块
  • 未清理任务导致无法disable
  • Dominion 无 API 时插件崩溃

Changelog

New Features

  • Cooldown Prevents players from picking up entities too frequently. The cooldown duration is configurable (default: 1 second). Overpowered (OP) characters are not subject to this restriction. A countdown timer displaying the remaining seconds will appear during the cooldown.
  • Switchable Hotkeys Added SHIFT+Q (drop item key) as a pick-up trigger; you can toggle between SHIFT+F and SHIFT+Q via configuration; also supports configuring whether the trigger requires an empty inventory

Bug Fixes

  • Could not mine blocks after picking up a Creeper that exploded
  • Unresolved tasks prevented the plugin from being disabled
  • Plugin crash when Dominion has no API

Thanks

@Xiaoying-qwq 对bug的报告
Az_uq 提的主意
Love!

New Version 2.1 | 模式判断,修改reach,消息配置文件以及dominion的支持

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@N501YHappy N501YHappy released this 24 May 12:59

我承认写这个很麻烦,犹如作文提纲

  • 更新message.yml自定义消息
  • 更新了玩家触及距离与原版相同
  • 修复旁观模式抓举的bug
  • 对dominion领地插件的支持
    感谢你们的使用(((Thank!

New Version 2.0 | 优化抱起的样子,减少了一些bug

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@N501YHappy N501YHappy released this 17 May 11:53
  1. 抱起之后会直接把目标放在头上
  2. 可以设置不同丢弃的力度
  3. 修复一些bug

New Version 1.2 | 对Worldguard与residence插件的支持

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@N501YHappy N501YHappy released this 27 Feb 08:38
  • 更新了一个权限节点 carryyou.can 拥有此权限的人可以抓举别人
  • 与worldguard杂交,可以通过设置地区的flag-carriable设置此区域是否可以抓举
  • 与residence杂交,可以通过设置地区的flag-carriable设置此领地是否可以抓举

这个杂交用到了java的反射,我对这个还是不太熟练,因此如果你在装载此插件的情况下遇到任何有关Worldguard Residence Carryyou的报错不要找自己的问题,先找找我对问题QAQ 感谢你们的支持!

追加:才发现不用写反射,只需要catch ClassNotFound就可以了

Version 1.1 | 抱与不抱 世界生物检测

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@N501YHappy N501YHappy released this 24 Feb 12:06

新功能

  1. 可以设置在一些世界中不能抓举
  2. 可以设置一些生物不能抓举
  3. 添加2个权限节点,调整玩家是否可以被抱,是否可以逃脱

Thanks

感谢superyipro提出的建议,应用到更新1
感谢Hao_Se的支持

还得是奇奇怪怪的插件才有人用啊

New Version 1.0 | 我出生了

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@N501YHappy N501YHappy released this 23 Feb 05:25

你好!