更新日志 (简体中文)
Changelog (English)
更新日志
新功能
- 自定义是否接受抓举 玩家可使用
/carryyou on/off
控制自己是否允许被他人抱起。拥有carryyou.uncarried权限的玩家默认不可被抓举 - 版本检查 启动时自动检查插件更新,有新版本会在控制台提示。新增
check_update
配置项(默认true)
配置变更
- 新增
check_update: true— 启动时自动检查更新(升级需手动在 config.yml
中添加) - 重命名
trigger.shift_f_q→trigger.shift_f—
键名变更,旧配置会被忽略并回退为默认值(升级需手动修改) - 变更
trigger.empty默认值true→false— 不再要求空手触发
问题修复
- shift+Q 无法触发抱举
- 抱起的生物无法受到任何伤害
- 无法正常进行右键交互
- 生物消失/死亡后脏数据残留,导致正常挖掘被误判为丢出而取消事件
- 丢出实体时状态未正确复原(缓降等效果残留)
- 玩家抱鸡死亡后缓降效果仍然存在
Changelog
New Features
- Customize whether to allow being carried Players can use
/carryyou on/off
to control whether they allow others to carry them. Players with thecarryyou.uncarriedpermission cannot be carried by default. - Version Check Automatically checks for plugin updates at startup; a notification will appear in the console if a new version is available. Added the
check_update
configuration option (defaulttrue)
Configuration Changes
- New
check_update: true— Automatically checks for updates on startup (must be manually added toconfig.yml
to upgrade) - Renamed
trigger.shift_f_q→trigger.shift_f—
Key name changed; old configurations will be ignored and reverted to default values (manual modification required for upgrades) - Changed
trigger.emptydefault value fromtruetofalse— No longer requires empty hands to trigger
Bug Fixes
- Shift+Q fails to trigger pick up
- Picked-up mobs cannot take any damage
- Right-click interactions do not function properly
- Corrupted data remains after a mob disappears or dies, causing normal mining to be mistakenly interpreted as a drop and canceling the event
- State is not correctly restored when dropping an entity (effects like fall slow remain)
- Fall slow effect persists after a player dies while holding a chicken
Translated with DeepL.com (free version)
#Thanks
感谢各位对这个插件的支持,现在每天有10个左右的服务器在用,谢谢你们对bug的报告和支持!
不要抢我饭碗qwq,我目前只维护这一个插件了