1.0.3
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Removing SprintDisable in CustomArmor due a bug.
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Fixed SpawnAllMethod
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Fixed a bug with ChangeAppearance extension when sending a network packet to a non-ReadyClient connection caused all players to be kicked off the server.
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Added extension method 'IsConnected(this Player)' It will check that the player is correctly connected to the server and if auth instance is ReadyClient.
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MapLockers were created to make it easier to spawn items in them and know which FacilityZone/Room they are in.
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Added 'LockerZone' in DynamicSpawnPoint to specify in which zone of the facility to search for a locker, if None a random one will be searched.
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Now if the Limit is 0 in SpawnProperties the item will not be spawned.
Note: If you have a limit of 5 but only have 2 spawnpoints only 2 custom items will spawn.