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Building and Validation
Launchstation is built and validated with the PS2BUILD SDK by TechWritesCode. It provides our EE/IOP toolchains, SDK packages and ps2.yaml build workflow, locally and in CI. Start with the official PS2BUILD installation and guide.
ps2build build
python scripts/configure_ds34.py
ps2build build -c .ps2-ds34.yaml -o build-ds34The standard packed ELF is build/bin/wLaunchELF-packed.elf; the optional DualShock variant uses build-ds34/bin/. CI uses this same SDK for both variants. The retained Makefile describes historical profiles; the supported workflow is ps2.yaml with PS2BUILD.
SDK component names and original license notices remain attributed to their authors. References to upstream PS2SDK, ps2dev or ps2homebrew describe that ancestry, rather than an alternate SDK installation requirement.
Host regression tests, successful target builds and CI packages are separate from physical-console acceptance. Validate PAL/NTSC timing, device transitions and game-core handoffs on the relevant console hardware.
LAUNCHSTATION repository · Live documentation · Release downloads
Maintained from documentation sources. Do not edit generated pages directly; propose changes in the source repository.