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NocturneDecomp 0.1.4
Downloads
Each archive is a self-contained build of the engine for one platform and flavour:
| Archive | Platform | Flavour |
|---|---|---|
nocturne-0.1.4-exe-linux-x86_64.tar.gz |
Linux, 64-bit | Enhanced |
nocturne-0.1.4-exe-windows-x86_64.zip |
Windows, 64-bit | Enhanced |
nocturne-0.1.4-exe-linux-vanilla-x86_64.tar.gz |
Linux, 64-bit | Vanilla |
nocturne-0.1.4-exe-windows-vanilla-x86_64.zip |
Windows, 64-bit | Vanilla |
- Enhanced includes the project's additions and fixes to the original's defects: the
automap, save slots, gamepad support, windowed and borderless modes, and HUD scaling. - Vanilla answers every authenticity toggle the way the shipped game did, so it plays as the
retail game played, bugs included.
See docs/releasing.md
for exactly what differs.
No game data is included
These archives hold the engine only. The PODs and original executables are not redistributable,
so you need your own copy of Nocturne (1999) to play.
Installing
- Install Nocturne from your own copy as usual.
- Unpack the archive into that same install folder, so
nocturne(ornocturne.exe) sits
beside the game's own files. - For the cutscenes: create a
videofolder in the install folder and copy the game's
.AVIfiles into it. The original installer doesn't do this. The game looks invideo, but
the movies ship inAVI, which is why the retail game never played them. The name isn't
case-sensitive, even on Linux.
Verifying your download
Compare against SHA256SUMS.txt:
sha256sum -c SHA256SUMS.txt --ignore-missingEach build also reports what it is, before it needs a window or any game data:
./nocturne --versionWhat's Changed
- Some more netplay fixes by @NearlyTRex in #13
- First pass at reorg/cleanup work by @NearlyTRex in #14
- Some annotation fixes, mostly more recreation updates by @NearlyTRex in #15
- Annotation update and more recreation progress by @NearlyTRex in #16
- Bump the actions group across 1 directory with 8 updates by @dependabot[bot] in #17
- Update for CPickList annotations, readme by @NearlyTRex in #18
- More recreation worker (dialogs, loading screen, mission, actor base, ground, terrain) by @NearlyTRex in #19
- Release v0.1.4 by @github-actions[bot] in #20
New Contributors
- @dependabot[bot] made their first contribution in #17
Full Changelog: v0.1.3...v0.1.4