Post-Jam v1.0
Post jam for a level, pre-level mode, and music issues that require attention to notice (no playtester brought it up).
- Added level 'Destiny'.
- The game pauses until the first track is placed or removed. Refresh is free in this period.
- Fixed lag on first music loop, which often caused trains to not run on the beat.
- Added a system that slowly bleeds missing dt back into the main loop, to account for minor lags that would otherwise ruin music timing. This is an experimental system.
- Levels load near-instantly now that sounds are not reloaded upon each level load.