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Commands

github-actions[bot] edited this page Aug 10, 2026 · 1 revision

Commands

Everything lives under /nerofactions. Player-facing subcommands need no permission; operator subcommands require gamemaster permission (permission level 2, the vanilla /gamemode level).

/nerofactions standing                                  players, no permission
/nerofactions factions                                  players, no permission
/nerofactions join <faction>                            players, no permission
/nerofactions leave <faction>                           players, no permission
/nerofactions data export                               players, no permission (own data)
/nerofactions data export <player>                      gamemaster
/nerofactions reload-check                              gamemaster
/nerofactions admin grant <player> <faction> <amount>   gamemaster
/nerofactions admin revoke <player> <faction> <amount>  gamemaster
/nerofactions admin reset <player> [<faction>]          gamemaster

Player commands

/nerofactions standing

Your own standing, decay applied first, one line per faction you hold any standing with or belong to: value plus tier name. Output goes to you only.

/nerofactions factions

Lists every loaded faction with its id, marking the ones you belong to.

/nerofactions join <faction> · /nerofactions leave <faction>

Pledge to / leave a faction. <faction> is a faction id and tab-completes from the loaded set; a bare path is convenient — space_guild resolves to nerofactions:space_guild when no other faction matches. Join can be refused (with a clear message) if you already belong to it, already belong to another faction (single-allegiance rule), or left a faction too recently (cooldown). Leaving applies the switch penalty and starts decay — see Reputation & tiers.

/nerofactions data export

Your complete NeroFactions record — standings, memberships, cooldown, decay bookkeeping, daily earning counters and reward watermarks — as JSON in chat with a click-to-copy component. Nothing is written to disk and nothing is logged. Accessing your own data needs no permission. See Privacy.

Operator commands

/nerofactions data export <player> (gamemaster)

The same export for another player — for answering a data-access request, including from a player who has left the server. <player> accepts an online player's name or a raw UUID.

/nerofactions reload-check (gamemaster)

Re-reads every faction definition from the current datapacks and reports what loaded and every entry the loader dropped (unusable) or ignored (pruned field) — the pack author's view of a problem without digging through the server log.

/nerofactions admin grant|revoke <player> <faction> <amount> (gamemaster)

Adjusts a player's standing by exactly <amount> (1–1,000,000) up or down. Admin adjustments are deliberately exact: no source weight, no daily cap, and no enemy bleed. <player> accepts an online name or a raw UUID (offline players stay reachable). Tier crossings caused by an admin grant are real — rewards and gates trigger normally.

/nerofactions admin reset <player> [<faction>] (gamemaster)

Sets the player's standing with one faction — or, with no faction given, with every loaded faction — back to exactly 0.

Related Core commands

Data-subject commands are provided by Neroland Core and cover NeroFactions automatically:

  • /neroland data eraseme — any player erases their own data across all Neroland mods.
  • /neroland data erase <uuid> — operator erasure, including departed players.
  • /neroland data purge-inactive — operator-driven ecosystem-wide inactivity purge.
  • /neroland config reload — hot-reloads config/nerofactions.properties along with the other Neroland configs.

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