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Dario Maselli edited this page Jul 1, 2026 · 3 revisions

NeroLogistics Wiki

Player- and contributor-facing documentation for NeroLogistics, part of the Neroland ecosystem. Built on Neroland Core.

Status: alpha (version 0.0.1-alpha.1), built on Neroland Core across the six cross-loader cells. NeroLogistics is the ecosystem's automation brain — it moves items, fluids, energy and cargo within a base, across a base wirelessly, by drone, and between dimensions.

Contents

  • Network Controller — the optional single brain that manages a network and scales its throughput with network modules.
  • Universal Duct & Native Storage — one duct for items + fluids, and the native item storage block the network indexes.
  • Auto-Crafting — the auto-crafter that builds items from network stock using a pattern.
  • Buffers — keep-stocked and passive-cache reservoir blocks.
  • Drone Ports — standalone RF ports that move items point-to-point and between networks; drones-as-lanes and the unrendered Hyperspeed upgrade.
  • Trains — native cheap bulk hauling between train stations on a named line.
  • Conduits — legacy item ducts, fluid ducts and energy cables; per-face modes, filters, and how networks form.
  • Terminals — wireless cargo terminals, the storage request terminal, and the Create train cargo interface.
  • Drones — the drone hub and delivery drones (capped pool, channels, energy cost).
  • Cross-Dimension Shipping — the rocket cargo port, routes, rocket fuel, and the orbit gate.
  • Dashboard & Privacy — the logistics dashboard and the POPIA/GDPR data posture.
  • Configuration — every config key, with defaults.

Add one page per block, item, or system as it is built, and link it here. Keep this page as the index.

How it fits together

Everything is built on Neroland Core: conduits and cables discover neighbours through Core's energy/fluid surfaces and vanilla inventories, machine faces speak Core's side-config vocabulary, progression is gated by Core's gates, config flows through Core's config manager, and any player data routes through Core's data-erasure hook. NeroLogistics never hard-depends on Nerospace, Nerotech, Create or AE2 — it interoperates through Core capabilities, tags and seams, so each of those is optional.

See also

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