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LiveNBT v0.4.1 — live-refresh fix

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@Nitro70 Nitro70 released this 08 Jul 00:14
· 2 commits to main since this release

LiveNBT v0.4.1 — live-refresh fix

A focused bug fix for the ease-of-use release. App-only — the agent is unchanged from v0.3.0, so dedicated-server operators don't need to redeploy.

Fixed

  • The live refresh no longer collapses your expanded tree. When you expanded a compound (an inventory item, components, attributes, …) and it was modified, the 2-second refresh would snap it shut. The cause: the game re-serializes a compound with its keys reordered or with a new key added (e.g. after an item edit reloads the entity), and the tree was matching children by position. Compound children are now matched by name, so a surviving key keeps its existing row — and its expansion and selection — while the tree reorders in place to match the game.

Downloads

  • LiveNBT.App.exe — standalone desktop app. Just run it; no install, no .NET needed.
  • LiveNBT-Setup.exe — installer that also wires the -javaagent into your Minecraft launcher profiles.
  • livenbt-agent.jar — the server agent, unchanged from v0.3.0 (you don't need to re-download it if it's already deployed).

Unsigned exes, so SmartScreen may warn on first run (More info → Run anyway).