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AssetImport v3.1.1

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@Njaecha Njaecha released this 16 Apr 22:45
· 25 commits to main since this release

Fixed

  • Fixed PluginData not being set to null when saving nothing.
  • Fixed not properly checking if the file exists when importing.

Notes

Requirements

Installation

  • Unpack zipfile into the game root folder (there should be /runtimes/win-x64/native/assimp.dll and a /BepInEx/plugins/AssetImport folder containing KKS_AssetImport.dll, LitJSON.dll and StirlingLabs.Assimp.Net.dll)