AssetImport v3.1.1
Fixed
- Fixed PluginData not being set to null when saving nothing.
- Fixed not properly checking if the file exists when importing.
Notes
Requirements
Installation
- Unpack zipfile into the game root folder (there should be
/runtimes/win-x64/native/assimp.dlland a/BepInEx/plugins/AssetImportfolder containingKKS_AssetImport.dll,LitJSON.dllandStirlingLabs.Assimp.Net.dll)