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TLD RevaMP 0.67.2

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@Normal99 Normal99 released this 15 Oct 18:36
· 10 commits to main since this release

Trailers that tow and park properly, the IFA drives straight, and Head Unit plays videos without crashing.

Everyone must update. Players on different versions can't join each other (the game tells you).

Install

You need The Long Drive on Steam, beta branch: Steam > Library > right-click The Long Drive > Properties > Betas > choose beta. Back up your saves first (Documents\TheLongDrive\Saves). This is a test build.

Windows

  1. Download TLD-RevaMP-0.67.2.zip below.
  2. Steam > right-click The Long Drive > Manage > Browse local files.
  3. Copy everything from the zip into that folder. winhttp.dll must sit next to TheLongDrive.exe.
  4. Start the game. The overlay in the top left shows "TLD Revamp 0.67.2".

Linux / Steam Deck (Proton): same as Windows, then add this to Steam > The Long Drive > Properties > General > Launch options:

WINEDLLOVERRIDES="winhttp=n,b" %command%

Updating from an earlier RevaMP: close the game and copy everything from the zip over the old files (say yes to replace). Your saves and settings stay.

Remove any other mod loader (TLDLoader/ModLoader) from the game folder first. INSTALL.txt in the zip has the same steps, plus how to uninstall.

Fixed

  • The IFA drives as it should: its four driven wheels fought each other (the game gives it wheels far too light for its weight); now they turn together.
  • The game's car trailer no longer pulls the tow car's hitch down: it put about half its weight on the ball, now at most 12%.
  • A towed trailer and the car on it no longer jump about a metre on other players' screens when the tow car sets off: the tow car, its trailers and what they carry are now shown at the same moment.
  • A parked trailer that isn't hitched no longer rolls away on a slope (an idea from Long Haul Overhaul, see the credits in the README).

Example mods

  • Head Unit 0.1.1: switching videos no longer crashes the game under Proton, a unit that was taken out and replaced plays again, and Spotify albums load again. On Valve's own Proton (no video decoder) the screen now says the video can't be shown, and that player no longer skips everyone's queue; GE-Proton plays the videos. Joiners with 0.1.0 are offered 0.1.1 by the host.
  • Car Trailer 0.1.0: unchanged.

Reports

If something looks wrong, press Page Down right away to save a report (BepInEx\tldrevamp-feedback). If you turned on Settings > Revamp > Debugging > "Send my reports to the host", the host gets a copy too.

Tested between two PCs over the Steam relay.

Known:

  • A building missing for one player while its contents are there: we couldn't make this happen with two copies of the same game version; a player with a different game version is announced in chat when they join. If you see it, press Page Down right away.
  • A car that rolls down a slope on its own can end up slightly off (about 2 m) on the other players' screens.
  • If the host quits without saving right after you picked something up, that thing can turn up twice the next time.
  • The teleport-request setting is not remembered when the host restarts the game.
  • A car carried on a trailer can look up to about 1 m off the trailer for a moment to other players while the host tows it (it stays on the bed).
  • The example mods are first versions: expect rough edges, and press Page Down if something goes wrong.