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TLD RevaMP 0.68.0

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@Normal99 Normal99 released this 15 Oct 22:39
· 9 commits to main since this release

Rabbits are back and shared between players, trailers brake with the car that tows them, optional driving assists, and a bigger Head Unit update.

Everyone must update. Players on different versions can't join each other (the game tells you).

Install

You need The Long Drive on Steam, beta branch: Steam > Library > right-click The Long Drive > Properties > Betas > choose beta. Back up your saves first (Documents\TheLongDrive\Saves). This is a test build.

Windows

  1. Download TLD-RevaMP-0.68.0.zip below.
  2. Steam > right-click The Long Drive > Manage > Browse local files.
  3. Copy everything from the zip into that folder. winhttp.dll must sit next to TheLongDrive.exe.
  4. Start the game. The overlay in the top left shows "TLD Revamp 0.68.0".

Linux / Steam Deck (Proton): same as Windows, then add this to Steam > The Long Drive > Properties > General > Launch options:

WINEDLLOVERRIDES="winhttp=n,b" %command%

Updating from an earlier RevaMP: close the game and copy everything from the zip over the old files (say yes to replace). Your saves and settings stay.

Remove any other mod loader (TLDLoader/ModLoader) from the game folder first. INSTALL.txt in the zip has the same steps, plus how to uninstall.

New

  • Rabbits are back, and everyone sees the same ones: where they run, when they attack and bite, their sounds and size. One player's game runs each rabbit; bites hit whoever they hit, players included. Rabbits never appear right next to another player.
  • Trailer brakes. A hitched trailer brakes with its tow car's brake pedal and handbrake; the run key brakes the trailers alone, with their brake lights.
  • Driving assists (off by default, Settings > Revamp > Trailers and driving): trailer sway reduction, roll correction and traction control.
  • More to find: the car trailer now turns up among the game's vehicles at bus stops and buildings (with Car Trailer installed), and Head Units are found a little less often than radios.

Example mods

  • Head Unit 0.2.0: search YouTube from the + ADD box (links still work), search results readable from the seat, each player's own video volume, the main road in its own colour on NAV, and videos converted so they also play on Steam's own Proton. Joiners with an older Head Unit are offered 0.2.0 by the host.
  • Car Trailer 0.1.1: found at bus stops and buildings like the game's other vehicles.

Reports

If something looks wrong, press Page Down right away to save a report (BepInEx\tldrevamp-feedback). If you turned on Settings > Revamp > Debugging > "Send my reports to the host", the host gets a copy too.

Tested between two PCs over the Steam relay.

Known:

  • A building missing for one player while its contents are there: we couldn't make this happen with two copies of the same game version; a player with a different game version is announced in chat when they join. If you see it, press Page Down right away.
  • A car that rolls down a slope on its own can end up slightly off (about 2 m) on the other players' screens.
  • If the host quits without saving right after you picked something up, that thing can turn up twice the next time.
  • The teleport-request setting is not remembered when the host restarts the game.
  • A car carried on a trailer can look up to about 1 m off the trailer for a moment to other players while the host tows it (it stays on the bed).
  • The example mods are first versions: expect rough edges, and press Page Down if something goes wrong.