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ShaderLab V1.2.0

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@NotRayST NotRayST released this 04 Sep 22:52
· 13 commits to main since this release
8ada264

Updates:

  • Depth Support: you can now finally use depth dependent shaders via 3 methods, capturing depth from the game using an addon, or estimating it using machine learning, or by attaching a screenshot taken with the DisplayDepth.fx effect (showing depth only, not the normal map)
  • Headless CLI: for batch rendering folders with a preset or compiling a new shader, useful for devs or power users.
  • Depth Tab: a tab for customizing depth options (there are a bunch)
  • Logs Tab: Well, its where the logs are.
  • About Tab: Stuff about the app
  • Updated welcome screen: there are also eastereggs :)
  • Many bug fixes: A lot of testing went into this.
  • New lock view feature: In case you don't want to move things by mistake
  • New Depth Capture Addon: Chuck it into your game, and press printscreen, now your pictures have depth that can be read by shaderlab.