Releases: Nozomu-san/CommunityScriptHookVDotNetCore
Releases · Nozomu-san/CommunityScriptHookVDotNetCore
Release list
09.09.2026
- Introducing 4 components are: Standard Game Operations, Low Level Events, Local Native Memories & CEvent Generator.
15.08.2026
CoreCLRHostLoader
- Improved .NET runtime and managed-brain loading behavior.
- Cleaned up runtime hosting so CoreCLRHostLoader no longer takes responsibilities that belong to the managed runtime.
- Improved startup, shutdown and host failure handling.
CommunityScriptHookVDotNetCore
- Fixed cyclic scripts4 dependencies being allowed to fall back to an arbitrary load order. Cyclic package graphs are now rejected before activation.
- Fixed root runtime-extension initialization timeouts being treated as recoverable. A failed root initialization now stops managed runtime startup instead of continuing with a partially initialized environment.
- Cleaned up extension ownership so the central runtime no longer declares responsibilities belonging to individual extensions.
- Improved scripts4 lifecycle validation and reload failure handling.
Alloc8orStandardNatives
- Completed the generated native catalog and
StandardNativesoutput that were not populated in the previous release. - Added verification of the generated catalog against the current Legacy and Enhanced alloc8or JSON data.
- Improved native validation before a request is passed to the low-level Script Hook V native call.
- PowerShell catalog generation now verifies its output before replacing the generated files.
ScriptHookInput
- Fixed and cleaned up the input implementation while preserving the existing Game Input and Device Input behavior.
- No intended changes to existing input configuration or bindings.
Script4Reload
- Improved reload lifecycle consistency and failure recovery.
- Reload operations now avoid committing an invalid scripts4 generation when package validation fails.
- Improved handling when files change again while an earlier reload operation is still being processed.