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Releases: Nozomu-san/CommunityScriptHookVDotNetCore

09.09.2026

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@Nozomu-san Nozomu-san released this 09 Sep 13:22
  • Introducing 4 components are: Standard Game Operations, Low Level Events, Local Native Memories & CEvent Generator.

15.08.2026

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@Nozomu-san Nozomu-san released this 14 Aug 18:26

CoreCLRHostLoader

  • Improved .NET runtime and managed-brain loading behavior.
  • Cleaned up runtime hosting so CoreCLRHostLoader no longer takes responsibilities that belong to the managed runtime.
  • Improved startup, shutdown and host failure handling.

CommunityScriptHookVDotNetCore

  • Fixed cyclic scripts4 dependencies being allowed to fall back to an arbitrary load order. Cyclic package graphs are now rejected before activation.
  • Fixed root runtime-extension initialization timeouts being treated as recoverable. A failed root initialization now stops managed runtime startup instead of continuing with a partially initialized environment.
  • Cleaned up extension ownership so the central runtime no longer declares responsibilities belonging to individual extensions.
  • Improved scripts4 lifecycle validation and reload failure handling.

Alloc8orStandardNatives

  • Completed the generated native catalog and StandardNatives output that were not populated in the previous release.
  • Added verification of the generated catalog against the current Legacy and Enhanced alloc8or JSON data.
  • Improved native validation before a request is passed to the low-level Script Hook V native call.
  • PowerShell catalog generation now verifies its output before replacing the generated files.

ScriptHookInput

  • Fixed and cleaned up the input implementation while preserving the existing Game Input and Device Input behavior.
  • No intended changes to existing input configuration or bindings.

Script4Reload

  • Improved reload lifecycle consistency and failure recovery.
  • Reload operations now avoid committing an invalid scripts4 generation when package validation fails.
  • Improved handling when files change again while an earlier reload operation is still being processed.

02.08.2026

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@Nozomu-san Nozomu-san released this 01 Aug 18:43
ee38ee3
  • Initial Release